[GEM-dev] [pix_multitexture] stuff
cyrille henry
cyrille.henry at la-kitchen.fr
Thu Nov 2 09:28:20 CET 2006
hello,
thanks a lot.
i'll test this next week.
cyrille
james tittle a écrit :
> hey,
>
> ...in current CVS, I've hacked in multitexture support to GemShape's
> SetVertex() call, and it seems to work pretty well...however, sanity
> testing on other machines is always appreciated ;-) Attached is an
> example patch which allows two movies to be loaded, then combined in a
> later chain and blended/combined/added/whatever else on the gpu...
>
> ...main caveat is that this is only support in [rectangle], or other
> geos that use SetVertex() to set texture coords...also, it doesn't seem
> to work with GL_TEXTURE_2D, but GL_TEXTURE_RECTANGLE_EXT seems to be
> standard on cards anyway...
>
> jamie
>
>
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