[GEM-dev] glsl on ati radeon 9600 with linux
james tittle
tigital at mac.com
Thu Jan 4 21:54:58 CET 2007
On Jan 2, 2007, at 1:36 PM, cyrille henry wrote:
>
> i nead to use a computer with an ATI mobility radeon 9600.
> so i install ubuntu dapper, ati proprietary drivers, hcs pd
> extended 0.40.1 + compiled Gem from curent CVS.
>
> everythings works, exept glsl.
>
> the patch examples/02.advenced/16.vertex_program.pd and
> 17.fragment_program.pd work.
>
> but the patch 18.gl_shading_language does not work.
> the pd log print :
>
> linking: link 1.07374e+09 5.36871e+08
> [glsl_program]: Info_log:
> [glsl_program]: Link successful. There are no attached shader
> objects.
> GL: invalid value
...like chris, I don't really know what's going on here, beyond some
driver implementations returning huge numbers for the shader
objects...however, I do know that currently we've implemented the ARB
GLSL extensions, and that this has been "internalized" into GL 2.0,
with some api changes...many of these changes aren't just function
names, but also return values are changed from GLhandleARB* to
GLuint, so maybe this ID problem will disappear once I finish a GL
2.0 native implementation of the GLSL objects?
jamie
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