[GEM-dev] fragment_program memory leak?
chris clepper
cgclepper at gmail.com
Tue Apr 24 00:10:23 CEST 2007
I had a patch which switched between shaders when films load and noticed the
memory growing over time. It turns out that sending the 'open' message to
fragment_program causes a memory leak. The leak is in both the Pd process
and the Tk one too. I have not had the time to hunt it down yet.
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