[GEM-dev] how the get framerate of GEM in a pix_ object ?
Georg Holzmann
grh at mur.at
Thu Aug 16 15:18:45 CEST 2007
Hallo Gem-devs!
Is there a possibility to get the current framerate of Gem (in a e.g.
pix_ object) ?
As far as I understand the GEM code this should be stored in the GemMan
(Base/GemMan.h) class in the static variable float GemMan::fps.
However, when I try to access this variable from my pix object I always
get 0 as framerate (and yes, I started rendering before that).
Has anyone an idea ?
Many thanks,
LG
Georg
More information about the GEM-dev
mailing list