[GEM-dev] how the get framerate of GEM in a pix_ object ?

chris clepper cgclepper at gmail.com
Thu Aug 16 22:05:09 CEST 2007


Did you turn on profiling with a 'profile 1' message to the gemwin?

On 8/16/07, Georg Holzmann <grh at mur.at> wrote:
>
> Hallo Gem-devs!
>
> Is there a possibility to get the current framerate of Gem (in a e.g.
> pix_ object) ?
>
> As far as I understand the GEM code this should be stored in the GemMan
> (Base/GemMan.h) class in the static variable float GemMan::fps.
> However, when I try to access this variable from my pix object I always
> get 0 as framerate (and yes, I started rendering before that).
>
> Has anyone an idea ?
>
> Many thanks,
> LG
> Georg
>
> _______________________________________________
> GEM-dev mailing list
> GEM-dev at iem.at
> http://lists.puredata.info/listinfo/gem-dev
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.puredata.info/pipermail/gem-dev/attachments/20070816/ae2f02ee/attachment.htm>


More information about the GEM-dev mailing list