[GEM-dev] wolfram mathematica fonts support
B. Bogart
ben at ekran.org
Wed Sep 12 22:38:19 CEST 2007
You could try and make a vector version (inkscape?) and use blender to
make it into a model. For all I know you can do text in blender also...
It would be staticish... are you wanting to animate the characters
separately?
Loading a TIF with an alpha channel in Gem works fine FYI...
It would actually not be much effort to do it that way..
.b.
Patrice Colet wrote:
> Roman Haefeli a écrit :
>> On Wed, 2007-09-12 at 18:21 +0200, Patrice Colet wrote:
>>> Hello,
>>> I hope I am adressing this mail to the right mailing-list.
>>>
>>> I've got problems with finding FTGL compatible math fonts, could you
>>> help me for adding mathematica fonts support or any other efficient font
>>> for writing in gemwin the famous Maxwell equations?
>>
>> yo, ciao pat
>>
>> excuse me, if i am talking rubbish here, but doesn't ftgl compatible
>> just mean, that the file format of the fonts can be *.ttf? i don't know
>> anyhting about mathematica fonts, but isn't at least one of these fonts
>> available in the ttf-format?
>>
>> roman
>>
> Hi Roman,
> apparently mathematica fonts seems to not get along perfectly with
> FTGL, I don't know why, maybe it's a freetype version issue, maybe not ...?
> Patco.
>
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