[GEM-dev] [pix_texture]: how to make 'mode 0' default?

Hans-Christoph Steiner hans at eds.org
Fri Sep 21 05:42:43 CEST 2007


On Sep 20, 2007, at 1:58 PM, IOhannes m zmoelnig wrote:

> chris clepper wrote:
>> I changed the default to mode 0 about six weeks ago for non-OSX  
>> systems.
>
> but stull, wouldn't user-settable (runtime) defaults be an even better
> option?
> on my nvidia hardware i would very much prefer to have rectangle
> textures by default (the last tests i did with the gemframebuffer,  
> only
> worked in rectangle-mode too; i think it is just the way to go if the
> card supports it);
> since the problem is (most likely) buggy hardware/drivers, where we  
> have
> no (generic) way to predict the behaviour of the system, it would be
> good to let the user do some checks and adjust their system  
> accordingly.
>
> anyhow, probably i'll do that tomorrow:
> how about an environment variable "GEM_RECTANGLE_TEXTURE" which  
> could be
> set to "0" to prevent the use of rectangle textures. (unset or 1 would
> check for rectangle-support of the driver before enabling it)

How about:

[loadbang]
|
[mode 1(
|
[pix_texture]

Works well everyone else in Pd, I don't a reason for a new method of  
setting such things.

.hc


>
> fm.adsr
> IOhannes
>
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