[GEM-dev] [pix_texture]: how to make 'mode 0' default?

IOhannes m zmoelnig zmoelnig at iem.at
Fri Sep 21 11:38:44 CEST 2007


Roman Haefeli wrote:
> On Fri, 2007-09-21 at 10:07 +0200, IOhannes m zmoelnig wrote:
>> please try both "mode 0" and "mode 1" messages (even if you are fine
>> with using only "mode 0", i would prefer if both modi worked)
> 
> i applied the patch and compiled gem with:
> 
> ./configure --with-glversion=1.5
> 
> then i loaded the helppatch of [pix_texture] and tried both modi. i
> can't see any difference. with both the image is displayed correctly.


at least not bad :-)

still:
could you send the output of the right outlet of [pix_texture] for both
modi?
could you try with non-power of 2 images? (e.g. video)

and finally: do you force glversion-1.5 because of the textures not
working correctly or because of glsl-stuff that keeps Gem from loading?

if it is only the former, please try to compile without this option.
i just want to make sure that not something else is actually solving
your problem...

if it is the latter and you have time, you could also try to disable the
openGL-wrappers (--disable-openGL) and delete the glsl_*.cpp from
Manips/ to recompile without a forced max-openGL-version.





fmasd.r
IOhannes




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