[GEM-dev] pdlua + luagl + Gem
marius schebella
marius.schebella at gmail.com
Sun Sep 23 05:20:18 CEST 2007
hi claude,
sorry, I gave a wrong information, but the _canvas_open error is still
there.
/Library/Pd/lua.pd_darwin: dlopen(/Library/Pd/lua.pd_darwin, 10): Symbol
not found: _canvas_open
Referenced from: /Library/Pd/lua.pd_darwin
Expected in:
/Applications/Pd-extended.app/Contents/Resources/Scripts/../bin/pd
lua: can't load library
marius.
marius schebella wrote:
> Claude Heiland-Allen wrote:
> > marius schebella wrote:
> > > when I create a [lua] object in pd i get an error
> >
> > I don't have any Mac OS X machines to test with, so it's probably a bug
> > in the pdlua Makefile. I'll look at some other Makefiles to see what
> > special voodoo OS X requires (I think the bug is that lua.pd_darwin
> > should be able to see symbols in the pd executable, but can't for some
> > reason).
>
> hi claude,
> maybe pdlua is the problem, but I think I rather messed up the lua
> installation itself. I used fink to install the latest lua version (5.1)
> and lua-dev, which is probably not the same as luaGL???
> is luaGL a part of lua, or is luaGL a standalone lua library with built
> in GL? i.e. do I have to compile lua with luaGL or only luaGL?
> and after I compiled lua (luaGL?) and pdlua, and added -lib lua to the
> pd startup, is that all I have to do to get your example patches
> working? or am I missing another step?
> marius.
>
> > Moreover, creating a [lua] object isn't supposed to work yet (it's
> > intended to be used with -lib lua) - but I will add that feature soon.
>
> ok, I suppose that is where the canvas_load error comes from.
>
> > Also, I just want to note that pdlua is very fresh/new/alpha, and will
> > probably change incompatibly at various points until something vaguely
> > useable emerges.
>
> thanks so far!
> marius.
>
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