[GEM-dev] proper alpha channels in GEM?

Jack jack at rybn.org
Mon Oct 22 16:42:00 CEST 2007


Hello,
I think that alpha channel only work with TIFF format in RVB 32 bit  
image.
Have a look on the patch.

Jack

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Le 22 oct. 07 ? 16:14, Patrice Colet a ?crit :

> Hello, I've looked into pd-list archive and found this thread.
>
> Is it possible to load a picture with an alpha channel with pix_image?
>
> when I load such picture (both jpg and png) nothing happens (no  
> console
> message), no image is loaded.
> My RGBA pictures are made with inkscape.
>
>   +++++++++++++++++++++++++++++++++++++++++++++++++
>
> message was:
>
> Subject:  Re: proper alpha channels in GEM?
> List-id:  the PureData - mailinglist <pd-list.iem.at>
>
> Yeah, I set the internal texture format in pix_texture to RGB  
> instead of
> RGBA by mistake. I'm probably going to recompile the stuff for my page
> tonight and tomorrow, and I will post to the list when they are up.
>
> cgc
>
> At 4:31 PM -0500 11/29/03, doktorp wrote:
>
> Hi
>
>
> Ive been casually playing around with GEM and pix_image. I cant  
> seem to
> get it to display an pix with an alpha channel properly. Is there
> something special I must do> Ive been making images in photoshop and
> adding an alpha channel manually, and then exporting them in various
> formats (all powers of 2). The image usually loads fine, but with  
> no alpha.
>
> I am of course enabling alpha blending with the [alpha] object.
>
> any hints?
>
> thanks!
>
> -dok
>
>
>
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