[GEM-dev] [ pd-gem-Bugs-1847369 ] Gem crash when out of memory

SourceForge.net noreply at sourceforge.net
Sun Dec 9 17:54:36 CET 2007


Bugs item #1847369, was opened at 2007-12-09 08:54
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=1847369&group_id=64325

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Nobody/Anonymous (nobody)
Summary: Gem crash when out of memory

Initial Comment:
when pd / gem run out of memory, pd exit with this message on the terminal : 

terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
Pd: signal 6
socket receive error: Connection reset by peer (104)

(with pd 0.41 test 9, GEM cvs, ubuntu gutsy, 2Go of Ram)

the test patch does simply load lot's of time the same texture. pd crash when it run out of memory.
if you have more than 2Go of memory, you can add more object.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=507079&aid=1847369&group_id=64325




More information about the GEM-dev mailing list