[GEM-dev] mesh object for gem

cyrille henry cyrille.henry at la-kitchen.fr
Sun Dec 16 13:39:54 CET 2007


hello,

here is a square mesh generator object i made mixing code from a square and newWave, disigned to be used with vertex shader.
i don't know if it should go from -1 to 1 (gem standart), or from 0 to 1 (best for vertex shader)
i also don't know if texture coordinate should be precomputed (like in newWave) or not.

so, tell me what you think.

maybe i should accept cvs write access and commit this myself...

cyrille

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