[GEM-dev] [gemframebuffer] and [pix_crop]

IOhannes m zmoelnig zmoelnig at iem.at
Wed Jan 2 16:57:23 CET 2008


jack at rybn.org wrote:
> 
> Thanx IOhannes,

hi.
please leave this thread on the list, so other people can follow it too.

> So there is no way to copy a texture from a gfx card to the RAM ?
> My problem is : i'm looking for a solution to 'crop' an animation (like
> [gemframebuffer] do) in many parts. And then i could move this parts and
> always have the animation (in this parts). I'm not sure that
> [pix_coordinate] is the good solution for this problem.

what is wrong with [pix_coordinate]?

mfgasd.r
IOhannes




> Is it possible with GLSL ? I have seen somewhere that there is problem
> with [gemframebuffer] and GLSL. Do you know something about it ?
> Thanx.
> ++
> 




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