[GEM-dev] [gemframebuffer] and [pix_crop]

jack at rybn.org jack at rybn.org
Wed Jan 2 18:51:56 CET 2008


> jack at rybn.org wrote:
>>
>> Thanx IOhannes,
>
> hi.
> please leave this thread on the list, so other people can follow it too.
Oops, sorry, i have a new interface here !
>
>> So there is no way to copy a texture from a gfx card to the RAM ?
>> My problem is : i'm looking for a solution to 'crop' an animation (like
>> [gemframebuffer] do) in many parts. And then i could move this parts and
>> always have the animation (in this parts). I'm not sure that
>> [pix_coordinate] is the good solution for this problem.
>
> what is wrong with [pix_coordinate]?
hmm, hmm, in fact, it could be the good solution.
Thanx again.
++

Jack

>
> mfgasd.r
> IOhannes
>
>
>
>
>> Is it possible with GLSL ? I have seen somewhere that there is problem
>> with [gemframebuffer] and GLSL. Do you know something about it ?
>> Thanx.
>> ++
>>
>






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