[GEM-dev] xcode gem os x

Jaime Oliver jaime.oliver2 at gmail.com
Mon Mar 3 12:11:11 CET 2008


Hi Marius,

I've been compiling with these instructions and it's worked so far in Linux
Fedora and OSX:
http://crca.ucsd.edu/~msp/syllabi/267.07f/gem-cribsheet.htm

hope it helps,

best,

J

On Sun, Mar 2, 2008 at 9:55 PM, marius schebella <marius.schebella at gmail.com>
wrote:

> hi,
> I would like to get gem compiling on a mac.
> I got sources from
> cvs -z3 -d:pserver:anonymous at cvs.gem.iem.at:/cvsroot/pd-gem co Gem GemLibs
> I found the GEM_darwin.xcodeproj and opened it, a lot of files were
> marked red (which means not found). Wherever I could, I changed the path
> or tried to get the files. it was easy for m_pd.h, it was less easy for
> macosx_math.cpp and macosx_math.h. I found two files of that name in the
> internet, but not sure if these are the missing??? I did not know where
> to get libftgl.a, tried with fink, but did not install. I then tried to
> compile ftgl myself, but that was even worse than Gem. (I don't know how
> to include all needed files. I thought everything that is listed under
> Groups and Files automatically is included in the search path? but after
> some time I had enough of "error: freetype/config/ftheader.h: No such
> file or directory".)
> I thought then maybe It was possible to set my xcode project to compile
> without ftgl?
>
> also Cg.Framework (which was not set as an absolute path) and
> libMallocDebug.a were missing. I had both files lying around somewhere,
> so I included these.
>
> but in the end it was frustrated, because I ended up with a bunch of
> errors.
>
> what is my problem with including the paths? should I forget xcode and
> do everything from command line? and how can I do the same as in
> pd-extended - create a lot of dynamic linked libraries?
> marius.
>
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-- 
Jaime E Oliver LR

joliverl at ucsd.edu
www.realidadvisual.org/jaimeoliver
www-crca.ucsd.edu/
www.realidadvisual.org

9168 Regents Rd. Apt. G
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