[GEM-dev] GLEWified

IOhannes m zmoelnig zmoelnig at iem.at
Mon Mar 10 09:04:10 CET 2008


Alex Norman wrote:
> If possible it would be good to keep the ability to do a compile time switch to
> disable shaders even if your hardware supports it as chromium does not support
> shaders [which make sense as it is distributed over several computers] and it
> would be nice to retain chromium support.

right, i definitely want to keep chromium support.

however, glew checks the underlying openGL implementation (most of the 
times this will be your hardware driver; but in the case of chromium, it 
should be chromium that is asked...) for existing extensions.
if chromium does not support shaders, i guess shaders would be reported 
as unsupported.

however, i have not tried yet. did you?

fgamsdrö
IOhannes




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