[GEM-dev] frambuffer does change the scene perspective
cyrille henry
cyrille.henry at la-kitchen.fr
Mon May 26 12:04:00 CEST 2008
hello,
i fink i find a good / simple way to solve the problem.
with just a pushmatrix (for the perspective matrix and not the projection matrix) in the framebuffer::render, and a popmatrix in the post render.
i'll test this here, and if nothing bad happend, i'll commit it.
thanks
cyrille
IOhannes m zmoelnig a écrit :
> cyrille henry wrote:
>> and to move
>> static int m_w;
>> static int m_h;
>> from private to public in GemMan.h
>
> at least these should be accessed with GemMan::getRealDimen(&x,&y);
>
>
> mfgas.dr
> IOhannes
>
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