[GEM-dev] frambuffer does change the scene perspective

cyrille henry cyrille.henry at la-kitchen.fr
Mon May 26 18:41:59 CEST 2008


ok.
i commit a fix to this bug.
there is no compatibility option for old patch, but i hope no one would need it.
changes are minor : all Gem example patch works.

tell me if it's a problem.

cyrille




cyrille henry a écrit :
> hello,
> 
> i fink i find a good / simple way to solve the problem.
> with just a pushmatrix (for the perspective matrix and not the projection matrix) in the framebuffer::render, and a popmatrix in the post render.
> 
> i'll test this here, and if nothing bad happend, i'll commit it.
> 
> thanks
> cyrille
> 
> 
> IOhannes m zmoelnig a écrit :
>> cyrille henry wrote:
>>> and to move 
>>>  static int	   m_w;                 
>>>  static int       m_h;  
>>> from private to public in GemMan.h
>> at least these should be accessed with GemMan::getRealDimen(&x,&y);
>>
>>
>> mfgas.dr
>> IOhannes
>>
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>>
>>
> 
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