[GEM-dev] frambuffer does change the scene perspective
cyrille henry
cyrille.henry at la-kitchen.fr
Mon May 26 18:41:59 CEST 2008
ok.
i commit a fix to this bug.
there is no compatibility option for old patch, but i hope no one would need it.
changes are minor : all Gem example patch works.
tell me if it's a problem.
cyrille
cyrille henry a écrit :
> hello,
>
> i fink i find a good / simple way to solve the problem.
> with just a pushmatrix (for the perspective matrix and not the projection matrix) in the framebuffer::render, and a popmatrix in the post render.
>
> i'll test this here, and if nothing bad happend, i'll commit it.
>
> thanks
> cyrille
>
>
> IOhannes m zmoelnig a écrit :
>> cyrille henry wrote:
>>> and to move
>>> static int m_w;
>>> static int m_h;
>>> from private to public in GemMan.h
>> at least these should be accessed with GemMan::getRealDimen(&x,&y);
>>
>>
>> mfgas.dr
>> IOhannes
>>
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>>
>
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