[GEM-dev] model UV...

IOhannes m zmoelnig zmoelnig at iem.at
Thu Jan 15 12:14:51 CET 2009


hi.

i have just added UV-texture support to [model].

now, UV-texcoords are automatically applied if present in the model 
(with a fallback to the old-standard "linear" texmaps); you can manually 
select UV-tex via [texture 2( (uäh)



please test whether this change has broken something with the other 
(linear/spheremap) texturing, esp. if you have additionally used 
[pix_coordinates]

fgmSDR
IOhannes

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