[GEM-dev] model UV...
IOhannes m zmoelnig
zmoelnig at iem.at
Thu Jan 15 12:14:51 CET 2009
hi.
i have just added UV-texture support to [model].
now, UV-texcoords are automatically applied if present in the model
(with a fallback to the old-standard "linear" texmaps); you can manually
select UV-tex via [texture 2( (uäh)
please test whether this change has broken something with the other
(linear/spheremap) texturing, esp. if you have additionally used
[pix_coordinates]
fgmSDR
IOhannes
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