[GEM-dev] model UV...

IOhannes m zmoelnig zmoelnig at iem.at
Tue Jan 27 09:06:20 CET 2009


marius schebella wrote:
> IOhannes m zmoelnig wrote:
>> marius schebella wrote:
>>> hi again,
>>> btw, can someone post a working model + UV texture, I tested some 
>>> models, but don't think they were working properly. there was clearly 
>>> a difference between texture 0, 1 and 2, but the texture was not 
>>> mapped in the expected way.
>> that's the model i used for testing whether it works...
> 
> hmm, I compiled todays svn trunk version and before the one from jan 22 
> and also tried the pd-extended version from jan21st. I think there were 
> no changes between all these(?). I get different results for texture 0, 
> texture 1 and texture 2, but texture 2 is not correct.
> see http://www.parasitaere-kapazitaeten.net/files/textures_uv.zip
> MacOSX 10.5.6, ATI Mobility Radeon X1600, MBP, Pd 0.41 Gem ver: 0.92.CVS.
> Marius.

hmm, it might be a problem with the loading order.

try manually loading the image (or the model; can't remember which) 
first, by sending explicit [open( messages.
it might be related to linux using threads to load the image (thus it 
might appear a bit after the model is loaded)...

fmgasdr
IOhannes
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