[GEM-dev] valid FSAA levels

Hans-Christoph Steiner hans at eds.org
Tue Mar 24 18:12:50 CET 2009


Then what about [FSAA 3(, [FSAA -1(, etc.  I think a warning wouldn't  
hurt, you could add in 5 as  a supported value.

Another option is to have a [antialiasing 0/1( message with just gives  
a default AA level for people who don't want to think about it.

.hc

On Mar 24, 2009, at 3:47 AM, cyrille henry wrote:

> hello,
>
> after few month without antialiasing, i realized that this as  
> changed on new nvidia driver.
> FSAA 4 is no more valid. you should use FSAA 5 for the same effect  
> (really can't understand nvidia logic).
>
> So, no check / no warning is the best.
> C
>
>
> Hans-Christoph Steiner a écrit :
>> I am documenting the FSAA message to the [gemwin]. It seems to me  
>> that it only takes the values 0,2,4,8.  There is a check in the C++  
>> code, but its currently a little bit useless:
>> void gemwin :: fsaaMess(int value)
>> {
>>    if (value == 2 || value == 4 || value == 8){
>>        GemMan :: fsaa = value;
>>    }
>>    else{
>>        GemMan :: fsaa = value;
>>    }
>> }
>> It seems to me that it should issue a warning if 'value' is not a  
>> useful value.  Also, [FSAA 0( would be an intuitive way to turn off  
>> FSAA, it seems to work.
>> .hc
>> ---------------------------------------------------------------------------- I 
>>  have the audacity to believe that peoples everywhere can have  
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