[GEM-dev] valid FSAA levels
cyrille henry
cyrille.henry at la-kitchen.fr
Tue Mar 24 20:49:51 CET 2009
Hans-Christoph Steiner a écrit :
>
> Then what about [FSAA 3(, [FSAA -1(, etc. I think a warning wouldn't
> hurt, you could add in 5 as a supported value.
i don't think there is any value that is not suported somewhere.
>
> Another option is to have a [antialiasing 0/1( message with just gives a
> default AA level for people who don't want to think about it.
arggggghhhhhhhh.
this is ugly.
there is no default.
everything is in balance from performance to quality.
c
>
> .hc
>
> On Mar 24, 2009, at 3:47 AM, cyrille henry wrote:
>
>> hello,
>>
>> after few month without antialiasing, i realized that this as changed
>> on new nvidia driver.
>> FSAA 4 is no more valid. you should use FSAA 5 for the same effect
>> (really can't understand nvidia logic).
>>
>> So, no check / no warning is the best.
>> C
>>
>>
>> Hans-Christoph Steiner a écrit :
>>> I am documenting the FSAA message to the [gemwin]. It seems to me
>>> that it only takes the values 0,2,4,8. There is a check in the C++
>>> code, but its currently a little bit useless:
>>> void gemwin :: fsaaMess(int value)
>>> {
>>> if (value == 2 || value == 4 || value == 8){
>>> GemMan :: fsaa = value;
>>> }
>>> else{
>>> GemMan :: fsaa = value;
>>> }
>>> }
>>> It seems to me that it should issue a warning if 'value' is not a
>>> useful value. Also, [FSAA 0( would be an intuitive way to turn off
>>> FSAA, it seems to work.
>>> .hc
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>
>
>
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>
>
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