[GEM-dev] [ pd-gem-Feature Requests-2612731 ] glsl_geometry
Matthias Neuenhofer
matthias at neuenhofer.de
Mon Apr 27 13:24:33 CEST 2009
Am 27.04.2009 um 12:33 schrieb IOhannes m zmoelnig:
> Matthias Neuenhofer wrote:
>>
>>>
>>> apart from that id don't know whether i can follow your problems
>>> here.
>>> what are you trying to achieve with commenting out the 2 conditions?
>>> to not get an error "cannot load shader now! deferrubg till
>>> later..."?
>> no i got the error "cannot load shader now" from this part when it
>> has VERSION_2_1
>> if(!GLEW_VERSION_2_0 && !GLEW_ARB_geometry_shader4) {
>> post("cannot load shader now!");
>> return;
>> }
>> VERSION_2_0 work
>> so i dont understand why V_2_1 failed - openGL 2.1 and latest GLEW
>> version 1.5.1 are installed
>
> but as i understand it: GL_VERSION_2_1 defines geometry shaders. on
> GL_VERSION_2_0 a card _could_ have the ARB extension; if either was
> true (in your case at least the ARB extension is there) then the
> checks should succeed.
> btw, i have simplified the code in svn a bit (using isRunnable()
> which you didn't have to hack, so it seems like the new code might
> work for you anyhow).
ja no problems with the new code compiled and run fine
>
>
> as for "latest GLEW" being installed, this doesn't really matter,
> since Gem includes its own static version of GLEW.
>
> but if you have it installed, could you post the output of glewinfo?
>
>
>> at least the geometry_shader are functioning :)
>
>
> yep; that's all we want, isn't it?
>
> fgmasdr
> IOhannes
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