[GEM-dev] [ pd-gem-Feature Requests-2612731 ] glsl_geometry
cyrille henry
cyrille.henry at la-kitchen.fr
Mon Apr 27 13:38:07 CEST 2009
IOhannes m zmoelnig a écrit :
> we should check a (generic) way to automatically find out which drawing
> mode should be used.
> it will definitely become a usability problem, if people have to read
> the Gem-sources to know which geometry type they are allowed to use in
> the geometry shaders. also the use of GL_LINE_STRIP vs "fill" is rather
> ... arbitrary.
>
yep,
i think a good thing would be to duplicate the draw fonction in GemShape.cpp with a one that is more complete and accurate (less confusing).
by example a gl_draw function that could accept a number from a GLdefine object...
that would be a 1st step.
i don't know yet if more would be needed.
Cyrille
More information about the GEM-dev
mailing list