[GEM-dev] [ pd-gem-Feature Requests-2612731 ] glsl_geometry

cyrille henry cyrille.henry at la-kitchen.fr
Mon Apr 27 13:38:07 CEST 2009



IOhannes m zmoelnig a écrit :

> we should check a (generic) way to automatically find out which drawing 
> mode should be used.
> it will definitely become a usability problem, if people have to read 
> the Gem-sources to know which geometry type they are allowed to use in 
> the geometry shaders. also the use of GL_LINE_STRIP vs "fill" is rather 
> ... arbitrary.
> 

yep, 
i think a good thing would be to duplicate the draw fonction in GemShape.cpp with a one that is more complete and accurate (less confusing).
by example a gl_draw function that could accept a number from a GLdefine object...

that would be a 1st step.
i don't know yet if more would be needed.

Cyrille







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