[GEM-dev] Problem with textures on Ubuntu

cyrille henry cyrille.henry at la-kitchen.fr
Wed Jun 24 09:07:03 CEST 2009


what is the size of the memory on your GPU?
does the 300 uncompressed images fit in there?
otherwise, it will became very slow.

you can see if mem size is the problem if everything is normal when loading 250 image and it became slaw if you add 1 more images...

c


Jack a écrit :
> Hello,
> 
> I'm trying to load 300 very small textures with the same abstraction 
> (dynamic patching) under Ubuntu 9.04 on Pd-ext 0.41.4 with GEM 0.92.CVS 
> with GeForce 9700M GTS. But it doesn't work. Pd become very slow and CPU 
> is used at 197% by Pd.
> All works fine on MacOSX.4.11 Pd-ext 0.40.3 and GEM 0.91.1 'tigital' 
> with GeForce 7300 GT.
> 
> I have something like that :
> 
> [300(
> |
> [until]
> |
> [f ]X[+ 1]
> |
> [obj $1 $1 absForTexture $1]
> |
> [s pd-mesTextures]
> 
> and my abstraction 'absForTexture' :
> 
> [r gh] [initbang]
> |       |
> |      [0 (
> |     /
> [sel $1]
> |   /
> |  /
> | /
> |/
> [gemhead]
> |
> [pix_image images/monimage$1.jpg]
> |
> [pix_texture]
>            |
>           [s nbtxt]
> 
> Any idea about this problem ?
> Thanx.
> ++
> 
> Jack
> 
> 
> 
> _______________________________________________
> GEM-dev mailing list
> GEM-dev at iem.at
> http://lists.puredata.info/listinfo/gem-dev
> 




More information about the GEM-dev mailing list