[GEM-dev] Problem with textures on Ubuntu

cyrille henry cyrille.henry at la-kitchen.fr
Wed Jun 24 16:24:55 CEST 2009



IOhannes m zmoelnig a écrit :

> 
> anyhow, what comes to my mind is, that on linux, images are usually 
> loaded in a separate thread (one thread for each [pix_image]!) - thus 
> you will create 300 threads (which is not that much; but the only thing 
> i can think of). you can turn off the threaded loading by sending a 
> [thread 0( message to [pix_image] (e.g. at [initbang] time)

why did the thread did not stop once the image is loaded?
do you really need initbang, or loadbang is ok?
it look like a nice feature to document on the help file...

c


> you probably have to load the image _after_ you have turned off 
> threaded-loading, so use something like
> 
> [i $1]
> |
> [thread 0, open images/monimage$1.jpg(
> 
> 
> gfmasdr
> IOhannes
> 
> 
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