[GEM-dev] model UV...

IOhannes m zmoelnig zmoelnig at iem.at
Mon Aug 24 19:25:54 CEST 2009


marius schebella wrote:

> loading either one first does not make a difference :(. I am not sure 
> how I could provide you with additional information. what do you need to 
> know? to me it looks strange that I only see stripes.
> with the old version of gem I saw the image projected from above when I 
> used texture 0 and mapped onto the model (not the ground) when using 
> texture 1 (but of course not putting the things at the right place.)
> but now all three textures look very similar like they was only 1 dimension.
> marius.

you were right.
a fix should be in svn by now.
until then, use a [pix_flip] right before [pix_texture] to get the image 
orientation right, which will magically make UV-texturing work for you :-)

fgmasdr
IOhannes
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