[GEM-dev] svn update break rectangular texture with shader
Hans-Christoph Steiner
hans at at.or.at
Fri Jan 15 22:16:25 CET 2010
In a semi-related note, I'm trying to start gather patches for
automatic regression testing. Cyrille, is this something that you
could put into a patch that would test whether it worked and [print]
the word SUCCESS if it does? If so, then such a thing can be run
automatically every night.
We need to do more of this kind of stuff...
.hc
On Jan 15, 2010, at 3:22 PM, cyrille henry wrote:
>
> hello,
>
> i just did an svn update. lots of file have changed. (last update
> was 21 december)
> after building gem, i realized that few shaders example did not work
> any-more.
> it look to be related with rectangular texture : if you open shader
> example 1 : simple texture : it work ok with non rectangular texture
> (but the texture is upside down), but it does not work at all in
> rectangular mode...
>
> hope that could be fixed soon
> thx,
> Cyrille
> _______________________________________________
> GEM-dev mailing list
> GEM-dev at iem.at
> http://lists.puredata.info/listinfo/gem-dev
----------------------------------------------------------------------------
You can't steal a gift. Bird gave the world his music, and if you can
hear it, you can have it. - Dizzy Gillespie
More information about the GEM-dev
mailing list