[GEM-dev] svn update break rectangular texture with shader
Claude Heiland-Allen
claudiusmaximus at goto10.org
Fri Jan 15 22:55:48 CET 2010
Hans-Christoph Steiner wrote:
>
> In audio land, you can count on Pd to give you the exact same stream of
> numbers for the same operations (i.e. determinism). I don't know
> enough about OpenGL to know if you can count on it to give you the exact
> same stream of numbers for a given set of operations.
short answer: no
http://www.google.com/search?q=opengl+invariance
> If so, you can render a reference image, then to test, make a render
> image, then check it against the reference.
>
> .hc
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