[GEM-dev] svn update break rectangular texture with shader

IOhannes m zmoelnig zmoelnig at iem.at
Wed Jan 20 14:18:01 CET 2010


cyrille henry wrote:
> hello,
> 
> if this is the best solution for the future of Gem, i'm ok to manually
> check all my shaders and adapt them like you describe.

cool, if you are open to such a change :-)

anyhow, i would also be interested in the opinion of others who have
used shaders a lot (e.g. marius)

fgmasdr
IOhannes


> i'll have a look next week...
> c
> 
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