[GEM-dev] svn update break rectangular texture with shader
cyrille henry
ch at chnry.net
Thu Jan 28 18:28:41 CET 2010
hello,
updating my shader, i find 1 more problem.
the repeat message to texture does not work anymore. worst, when sending it, the texture does not work at all.
see this patch : all shader and images used are in the glsl section in example folder.
Cyrille
IOhannes m zmoelnig a écrit :
> cyrille henry wrote:
>> hello,
>>
>> i adapt most shaders, it work great.
>> but i still have upside down texture with framebuffer.
>> can you have a look at example 07?
>> i think i have to understand what is going on with framebuffer before
>
> i think i fixed it. please re-check.
>
>
> btw, it seems like the new code makes hacks like the
> [pix_set]/[pix_texture] thing to set the texcoords obsolete.
>
>
> fgm,adsr
> IOhannes
>
>
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