[GEM-dev] glsl question

cyrille henry ch at chnry.net
Thu Apr 29 20:18:33 CEST 2010



IOhannes m zmoelnig a écrit :
> On 2010-04-29 20:07, cyrille henry wrote:
>> can you try to add a pix_rgba after pix_image?
> 
> 
> actually this shouldn't matter.
ok.

so, i have no idea why it could not work.
c

> 
> whenever the image is uploaded as a texture (and you can only access
> textures from within the shader), it has (not so) magically turned into
> an RGBA/float image.
> 
> fgmadr
> IOhannes
> 
> 
> 
> ------------------------------------------------------------------------
> 
> _______________________________________________
> GEM-dev mailing list
> GEM-dev at iem.at
> http://lists.puredata.info/listinfo/gem-dev




More information about the GEM-dev mailing list