[GEM-dev] [pix_coordinate] with [curve3d]

IOhannes m zmölnig zmoelnig at iem.at
Sat May 29 21:13:39 CEST 2010


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Jack wrote:
> Hello,
> 
> I would like to zoom in a video (from [pix_video]) on a [curve3d]. I
> want to use [pix_texture] and [pix_coordinate] for that. But it seems i
> can't 'translate' the texture with this method (it seems the texture
> start always at the same place on the X).
> However, it is working nice on simple geos like rectangle.
> I don't dig a lot to solve this problem.
> Have you any information to avoid this behaviour ?
> Should I use GLSL for this ?

no.
you could set the matrix mode to "texture" and then use [scale].

sorry for being cryptic, not much time...

fgmasdf
IOhannes
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