[GEM-dev] OpenGL 2.0 ES

Hans-Christoph Steiner hans at at.or.at
Sun May 30 19:34:28 CEST 2010


On May 29, 2010, at 11:46 AM, IOhannes m zmölnig wrote:

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> Hans-Christoph Steiner wrote:
>>
>> Hey all,
>>
>> Is it feasible to get Gem running OpenGL 2.0 ES devices like  
>> Android or
>> webOS?  I'm working on a pd port for embedded platforms, and it  
>> would be
>> awesome to be able to directly use Gem for the GUIs.  Both Android  
>> and
>> webOS allow full screen C++ OpenGL 2.0 ES apps.
>
> i always wanted to support ogl ES, but never managed to setup a  
> running
> testing environment.
>
> any help is welcome.


I'm pretty ignorant of the OpenGL issues, but I am getting pretty deep  
into building for mobile platforms.  What do you need help with?

.hc



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