[GEM-dev] asynchronous pixel buffer objects for recording etc
IOhannes m zmoelnig
zmoelnig at iem.at
Mon Jun 7 11:01:59 CEST 2010
On 2010-06-06 16:49, Claude Heiland-Allen wrote:
> Hi list,
>
> Is there any way in current Gem to use asynchronous readback of pixel
> buffer objects to speed up recording (or other GPU<->CPU transfer)?
[pix_texture] can use asynchronous CPU->GPU transfers. they can be set
via the "pbo" message (e.g. [pbo 2( will create 2 pbos for buffering)
there is no such thing for [pix_snap] yet.
fgmasdr
IOhannes
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