[GEM-dev] HALCON plugin

cyrille henry ch at chnry.net
Thu Oct 14 10:51:00 CEST 2010



Le 12/10/2010 15:20, IOhannes m zmoelnig a écrit :
> On 2010-09-30 15:10, cyrille henry wrote:
>> ok, thanks for all the answer.
>> i'm sorry, i was so exited to have it compiled, that i miss the end of
>> the readme.
>>
>> so, i'll not ask how to open a camera, since i now have read it till the
>> end!
>>
>> sending :
>> device GigEVision::0030530f8e64  did not work, but :
>> device GigEVision:default:0030530f8e64 did work.
>>
>> so, i now have an image.
>> well, i would be better if i had a lens on this camera ;-)
>>
>> anyway, i noticed that some images are not correct.
>> in attachment, you can find 2 examples of bad images...
>>
>>
>
> hmm, no that i have this camera, this get's even stranger...
> i cannot reproduce the bad images, however:
> - it's only b/w (well, i guess that's the cam)
yes, i think this cam is B/W
> - framerate is pretty bad (afaict, its about 10fps :-(, but that might
> be related to something else)
outch!
it's a 120fps cam...

> - latency is worse than expected (see attached feedback image)
yes, this is not really usable...

>
> however, all images captured are fine.
ok, strange.

>
> note however, that i experimented a little bit with the pylon SDK before
> trying with HALCON. maybe this put the cam into a more appropriate mode...
>
> (eventually i'll write an pylon backend, it seems to be available
> without having to pay a license, though it's somehow hard to get your
> hands on as well)
cool

thanks
Cyrille

>
> fgamsdr
> IOhannes
>
>
>
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