[GEM-dev] videoKINECT plugin for pix_video
Matthias Kronlachner
m.kronlachner at student.tugraz.at
Tue Mar 22 11:57:01 CET 2011
hey all,
i ported the videoKINECT plugin to a "standalone" Gem object
pix_freenect.
i don't know if it is working under OSX now... its fine in linux
i don't have 2 kinects but it should work with 2 kinects as well.
but still you can just choose between rgb OR depth output and not use
both outputs from one device...
greets,
matthias
Am Montag, den 21.03.2011, 17:28 -0400 schrieb sonia yuditskaya:
> Hi Matthias,
> if you know how to make a pix_kinect object please do!
> It turns out that on mac there is no driver support for cameras in
> pix_video, it is all just going through quicktime.
>
>
> I tried PD-extended's 20110101 to the latest version (sporadically,
> not each one :) and the only cameras they would take on my mac was the
> built in isight and the logitech 9000 which is incredibly well
> supported. So there is the conclusion.
>
>
> Cheers,
> Sofy Yuditskaya
> ] yuditskaya.com [
>
>
> On Mon, Mar 21, 2011 at 4:40 PM, Matthias Kronlachner
> <m.kronlachner at student.tugraz.at> wrote:
> hi!
>
> it would not be too difficult to make a separate pix_kinect
> object that does not depend on pix_video,
> but i think it would be good if pix_video is working with the
> pluginsystem not only on linux and to keep the videoKINECT
> idea.
>
> beside:
> i found a nice smoothing trick for the depth image:
> http://www.morethantechnical.com/2011/03/05/neat-opencv-smoothing-trick-when-kineacking-kinect-hacking-w-code/
> a pix_opencv_inpaint object therefore would be good.
>
> in vvvv there is an object Kinect Multi Skeleton that outputs
> the depth image AND the skeleton data based on openNI.
> maybe a similar object for gem with the openNI framework would
> be more useful than the libfreenect approach. (because you
> can't connect 2 times to the kinect if you want sceleton and
> depth image)
> i'll have a look on that...
>
>
> matthias
>
> Am 21.03.11 21:52, schrieb Hans-Christoph Steiner:
>
>
>
> Hey Matthias,
>
> Seems our problems are bigger than this plugin. We
> are having trouble on getting pix_video working at all
> on both Mac OS X 10.5.8 and 10.6 with the latest Gem
> from svn. I'm using Pd-extended nightly 0.43-20110318
> and Sofy is using 0.43-20110119.
>
> .hc
>
> On Mar 21, 2011, at 3:30 PM, Matthias Kronlachner
> wrote:
>
> you tried it with the latest Gem from svn?
>
> the videoKINECT.so file seems to be not linked
> against libfreenect.
> i could not find where to include this in the
> configure/make system and entered it manually
> in the makefile - this should of course be
> corrected.
> but that cannot be the reason for the "no
> method for driver".
>
> Am 21.03.11 20:53, schrieb Hans-Christoph
> Steiner:
>
> I just built it for Mac OS X, but when
> I try the [driver( message, it says
> "no method for driver". I attached my
> binary, if anyone wants to try it.
>
> .hc
>
>
>
> On Mar 20, 2011, at 1:35 PM, Matthias
> Kronlachner wrote:
>
> hello,
>
> i am working on a videoKINECT
> plugin for pix_video.
> it depends on libfreenect.
> the current result can be
> found here:
>
> http://home.eduhi.at/just4fun/matzisoft/homepage/downloads/videoKINECT.tar.gz
>
> maybe somebody with experience
> in coding c++ will have a look
> at it and
> improve it?
>
> it's currently NOT possible to
> open 2 pix_video with the
> kinect plugin.
> you can choose between rgb or
> depth image.
>
> have a look at provided
> videoKINECT-help.pd
>
>
> matthias
>
>
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