[GEM-dev] I can't see Gem window when I create it

Jack jack at rybn.org
Thu Sep 1 16:47:18 CEST 2011


Le 01/09/2011 16:28, ch at chnry.net a écrit :
> On Thu, 01 Sep 2011 16:15:00 +0200, Jack wrote:
>>> GEM-dev mailing list
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>> I made different tests.
> good
>> 1) with 'topmost' message (after and before the creation of the Gem
>> window) : it doesn't work
>> 2) create the Gem window only on one screen (and in fullscreen with
>> 'border 0' or 'fullscreen 1') : it doesn't work
>> 3) create the Gem window on one screen or on several screens (without
>> 'border 0') : it works.
>
> ok
>
>>
>> So, i have a problem when in use 'border 0'.
>
> yep
>> It seems i have a problem in my configuration ? Do you know where i
>> have to search ?
>
> i never use ubuntu 11.04.
> it's the only thing that is different than working configuration.
>
>>
>> To finish, there is another strange behavior when i reset, create and
>> destroy the Gem window many times, i don't get the same FPS (using
>> abstraction [realFPS]) for exactly the same scene ! The framerate stay
>> to 0 the first time,
> look like the windows is invisible (or notcreated), so that rendering 
> is not really turn on.
I wanted to say, this happen when the Gem window is created and visible.
>
>> go to 50 the second time and go to 20 or 25 the
>> third time.
> after a reset, gem goes to default 20fps.
> so, it's normal (unless you send frame 50 after the reset).
Yep true.
But I tried without the reset and the framerate goes between 20 and 50 !
i will investigate more further.
Thanx.
++

Jack


>
> ++
> c
>
>
>> I'm gonna to be crazy ! :)
>> ++
>>
>> Jack
>>
>>
>>
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>
>
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