[GEM-dev] No more AA

Jack jack at rybn.org
Sat Nov 12 16:14:13 CET 2011


Hello,

I can't activate FSAA here with :
verbose( -1):GEM: ver: 0.93.git ddca887
verbose( -1):GEM: compiled: Nov 11 2011

On Pd 0.42.6

Is there a problem on my configuration ?
A small patch is attached.



Here information from Gem :

GEM information
---------------
OpenGL info
Vendor: NVIDIA Corporation
Renderer: GeForce GT 555M/PCI/SSE2
Version: 4.2.0 NVIDIA 285.05.09
Extensions: GL_ARB_base_instance
Extensions: GL_ARB_blend_func_extended
Extensions: GL_ARB_color_buffer_float
Extensions: GL_ARB_compatibility
Extensions: GL_ARB_compressed_texture_pixel_storage
Extensions: GL_ARB_conservative_depth
Extensions: GL_ARB_copy_buffer
Extensions: GL_ARB_depth_buffer_float
Extensions: GL_ARB_depth_clamp
Extensions: GL_ARB_depth_texture
Extensions: GL_ARB_draw_buffers
Extensions: GL_ARB_draw_buffers_blend
Extensions: GL_ARB_draw_indirect
Extensions: GL_ARB_draw_elements_base_vertex
Extensions: GL_ARB_draw_instanced
Extensions: GL_ARB_ES2_compatibility
Extensions: GL_ARB_explicit_attrib_location
Extensions: GL_ARB_fragment_coord_conventions
Extensions: GL_ARB_fragment_program
Extensions: GL_ARB_fragment_program_shadow
Extensions: GL_ARB_fragment_shader
Extensions: GL_ARB_framebuffer_object
Extensions: GL_ARB_framebuffer_sRGB
Extensions: GL_ARB_geometry_shader4
Extensions: GL_ARB_get_program_binary
Extensions: GL_ARB_gpu_shader5
Extensions: GL_ARB_gpu_shader_fp64
Extensions: GL_ARB_half_float_pixel
Extensions: GL_ARB_half_float_vertex
Extensions: GL_ARB_imaging
Extensions: GL_ARB_instanced_arrays
Extensions: GL_ARB_internalformat_query
Extensions: GL_ARB_map_buffer_alignment
Extensions: GL_ARB_map_buffer_range
Extensions: GL_ARB_multisample
Extensions: GL_ARB_multitexture
Extensions: GL_ARB_occlusion_query
Extensions: GL_ARB_occlusion_query2
Extensions: GL_ARB_pixel_buffer_object
Extensions: GL_ARB_point_parameters
Extensions: GL_ARB_point_sprite
Extensions: GL_ARB_provoking_vertex
Extensions: GL_ARB_robustness
Extensions: GL_ARB_sample_shading
Extensions: GL_ARB_sampler_objects
Extensions: GL_ARB_seamless_cube_map
Extensions: GL_ARB_separate_shader_objects
Extensions: GL_ARB_shader_atomic_counters
Extensions: GL_ARB_shader_bit_encoding
Extensions: GL_ARB_shader_image_load_store
Extensions: GL_ARB_shader_objects
Extensions: GL_ARB_shader_precision
Extensions: GL_ARB_shader_subroutine
Extensions: GL_ARB_shading_language_100
Extensions: GL_ARB_shading_language_420pack
Extensions: GL_ARB_shading_language_include
Extensions: GL_ARB_shading_language_packing
Extensions: GL_ARB_shadow
Extensions: GL_ARB_sync
Extensions: GL_ARB_tessellation_shader
Extensions: GL_ARB_texture_border_clamp
Extensions: GL_ARB_texture_buffer_object
Extensions: GL_ARB_texture_buffer_object_rgb32
Extensions: GL_ARB_texture_compression
Extensions: GL_ARB_texture_compression_bptc
Extensions: GL_ARB_texture_compression_rgtc
Extensions: GL_ARB_texture_cube_map
Extensions: GL_ARB_texture_cube_map_array
Extensions: GL_ARB_texture_env_add
Extensions: GL_ARB_texture_env_combine
Extensions: GL_ARB_texture_env_crossbar
Extensions: GL_ARB_texture_env_dot3
Extensions: GL_ARB_texture_float
Extensions: GL_ARB_texture_gather
Extensions: GL_ARB_texture_mirrored_repeat
Extensions: GL_ARB_texture_multisample
Extensions: GL_ARB_texture_non_power_of_two
Extensions: GL_ARB_texture_query_lod
Extensions: GL_ARB_texture_rectangle
Extensions: GL_ARB_texture_rg
Extensions: GL_ARB_texture_rgb10_a2ui
Extensions: GL_ARB_texture_storage
Extensions: GL_ARB_texture_swizzle
Extensions: GL_ARB_timer_query
Extensions: GL_ARB_transform_feedback2
Extensions: GL_ARB_transform_feedback3
Extensions: GL_ARB_transform_feedback_instanced
Extensions: GL_ARB_transpose_matrix
Extensions: GL_ARB_uniform_buffer_object
Extensions: GL_ARB_vertex_array_bgra
Extensions: GL_ARB_vertex_array_object
Extensions: GL_ARB_vertex_attrib_64bit
Extensions: GL_ARB_vertex_buffer_object
Extensions: GL_ARB_vertex_program
Extensions: GL_ARB_vertex_shader
Extensions: GL_ARB_vertex_type_2_10_10_10_rev
Extensions: GL_ARB_viewport_array
Extensions: GL_ARB_window_pos
Extensions: GL_ATI_draw_buffers
Extensions: GL_ATI_texture_float
Extensions: GL_ATI_texture_mirror_once
Extensions: GL_S3_s3tc
Extensions: GL_EXT_texture_env_add
Extensions: GL_EXT_abgr
Extensions: GL_EXT_bgra
Extensions: GL_EXT_bindable_uniform
Extensions: GL_EXT_blend_color
Extensions: GL_EXT_blend_equation_separate
Extensions: GL_EXT_blend_func_separate
Extensions: GL_EXT_blend_minmax
Extensions: GL_EXT_blend_subtract
Extensions: GL_EXT_compiled_vertex_array
Extensions: GL_EXT_Cg_shader
Extensions: GL_EXT_depth_bounds_test
Extensions: GL_EXT_direct_state_access
Extensions: GL_EXT_draw_buffers2
Extensions: GL_EXT_draw_instanced
Extensions: GL_EXT_draw_range_elements
Extensions: GL_EXT_fog_coord
Extensions: GL_EXT_framebuffer_blit
Extensions: GL_EXT_framebuffer_multisample
Extensions: GL_EXTX_framebuffer_mixed_formats
Extensions: GL_EXT_framebuffer_object
Extensions: GL_EXT_framebuffer_sRGB
Extensions: GL_EXT_geometry_shader4
Extensions: GL_EXT_gpu_program_parameters
Extensions: GL_EXT_gpu_shader4
Extensions: GL_EXT_multi_draw_arrays
Extensions: GL_EXT_packed_depth_stencil
Extensions: GL_EXT_packed_float
Extensions: GL_EXT_packed_pixels
Extensions: GL_EXT_pixel_buffer_object
Extensions: GL_EXT_point_parameters
Extensions: GL_EXT_provoking_vertex
Extensions: GL_EXT_rescale_normal
Extensions: GL_EXT_secondary_color
Extensions: GL_EXT_separate_shader_objects
Extensions: GL_EXT_separate_specular_color
Extensions: GL_EXT_shader_image_load_store
Extensions: GL_EXT_shadow_funcs
Extensions: GL_EXT_stencil_two_side
Extensions: GL_EXT_stencil_wrap
Extensions: GL_EXT_texture3D
Extensions: GL_EXT_texture_array
Extensions: GL_EXT_texture_buffer_object
Extensions: GL_EXT_texture_compression_dxt1
Extensions: GL_EXT_texture_compression_latc
Extensions: GL_EXT_texture_compression_rgtc
Extensions: GL_EXT_texture_compression_s3tc
Extensions: GL_EXT_texture_cube_map
Extensions: GL_EXT_texture_edge_clamp
Extensions: GL_EXT_texture_env_combine
Extensions: GL_EXT_texture_env_dot3
Extensions: GL_EXT_texture_filter_anisotropic
Extensions: GL_EXT_texture_format_BGRA8888
Extensions: GL_EXT_texture_integer
Extensions: GL_EXT_texture_lod
Extensions: GL_EXT_texture_lod_bias
Extensions: GL_EXT_texture_mirror_clamp
Extensions: GL_EXT_texture_object
Extensions: GL_EXT_texture_shared_exponent
Extensions: GL_EXT_texture_sRGB
Extensions: GL_EXT_texture_sRGB_decode
Extensions: GL_EXT_texture_storage
Extensions: GL_EXT_texture_swizzle
Extensions: GL_EXT_texture_type_2_10_10_10_REV
Extensions: GL_EXT_timer_query
Extensions: GL_EXT_transform_feedback2
Extensions: GL_EXT_vertex_array
Extensions: GL_EXT_vertex_array_bgra
Extensions: GL_EXT_vertex_attrib_64bit
Extensions: GL_EXT_x11_sync_object
Extensions: GL_EXT_import_sync_object
Extensions: GL_IBM_rasterpos_clip
Extensions: GL_IBM_texture_mirrored_repeat
Extensions: GL_KTX_buffer_region
Extensions: GL_NV_alpha_test
Extensions: GL_NV_blend_minmax
Extensions: GL_NV_blend_square
Extensions: GL_NV_complex_primitives
Extensions: GL_NV_conditional_render
Extensions: GL_NV_copy_depth_to_color
Extensions: GL_NV_copy_image
Extensions: GL_NV_depth_buffer_float
Extensions: GL_NV_depth_clamp
Extensions: GL_NV_explicit_multisample
Extensions: GL_NV_fbo_color_attachments
Extensions: GL_NV_fence
Extensions: GL_NV_float_buffer
Extensions: GL_NV_fog_distance
Extensions: GL_NV_fragdepth
Extensions: GL_NV_fragment_program
Extensions: GL_NV_fragment_program_option
Extensions: GL_NV_fragment_program2
Extensions: GL_NV_framebuffer_multisample_coverage
Extensions: GL_NV_geometry_shader4
Extensions: GL_NV_gpu_program4
Extensions: GL_NV_gpu_program4_1
Extensions: GL_NV_gpu_program5
Extensions: GL_NV_gpu_program_fp64
Extensions: GL_NV_gpu_shader5
Extensions: GL_NV_half_float
Extensions: GL_NV_light_max_exponent
Extensions: GL_NV_multisample_coverage
Extensions: GL_NV_multisample_filter_hint
Extensions: GL_NV_occlusion_query
Extensions: GL_NV_packed_depth_stencil
Extensions: GL_NV_parameter_buffer_object
Extensions: GL_NV_parameter_buffer_object2
Extensions: GL_NV_path_rendering
Extensions: GL_NV_pixel_data_range
Extensions: GL_NV_point_sprite
Extensions: GL_NV_primitive_restart
Extensions: GL_NV_register_combiners
Extensions: GL_NV_register_combiners2
Extensions: GL_NV_shader_atomic_counters
Extensions: GL_NV_shader_buffer_load
Extensions: GL_NV_texgen_reflection
Extensions: GL_NV_texture_barrier
Extensions: GL_NV_texture_compression_vtc
Extensions: GL_NV_texture_env_combine4
Extensions: GL_NV_texture_expand_normal
Extensions: GL_NV_texture_lod_clamp
Extensions: GL_NV_texture_multisample
Extensions: GL_NV_texture_rectangle
Extensions: GL_NV_texture_shader
Extensions: GL_NV_texture_shader2
Extensions: GL_NV_texture_shader3
Extensions: GL_NV_transform_feedback
Extensions: GL_NV_transform_feedback2
Extensions: GL_NV_vdpau_interop
Extensions: GL_NV_vertex_array_range
Extensions: GL_NV_vertex_array_range2
Extensions: GL_NV_vertex_attrib_integer_64bit
Extensions: GL_NV_vertex_buffer_unified_memory
Extensions: GL_NV_vertex_program
Extensions: GL_NV_vertex_program1_1
Extensions: GL_NV_vertex_program2
Extensions: GL_NV_vertex_program2_option
Extensions: GL_NV_vertex_program3
Extensions: GL_NVX_conditional_render
Extensions: GL_NVX_gpu_memory_info
Extensions: GL_OES_depth24
Extensions: GL_OES_depth32
Extensions: GL_OES_depth_texture
Extensions: GL_OES_element_index_uint
Extensions: GL_OES_fbo_render_mipmap
Extensions: GL_OES_get_program_binary
Extensions: GL_OES_mapbuffer
Extensions: GL_OES_packed_depth_stencil
Extensions: GL_OES_rgb8_rgba8
Extensions: GL_OES_standard_derivatives
Extensions: GL_OES_texture_3D
Extensions: GL_OES_texture_float
Extensions: GL_OES_texture_float_linear
Extensions: GL_OES_texture_half_float
Extensions: GL_OES_texture_half_float_linear
Extensions: GL_OES_texture_npot
Extensions: GL_OES_vertex_array_object
Extensions: GL_OES_vertex_half_float
Extensions: GL_SGIS_generate_mipmap
Extensions: GL_SGIS_texture_lod
Extensions: GL_SGIX_depth_texture
Extensions: GL_SGIX_shadow
Extensions: GL_SUN_slice_accum
---------------
window state: 1
topmost: 0
profile: 0
buffer: 2
stereo: 0
full screen: 0
width: 500, height 500
offset: 0+0
frame rate: 50.000000
red: 8
green: 8
blue: 8
max texture: 16384
lighting 0
rectangle texturing: 2
direct yuv texturing: 0

GemSettings
-----------
key ['gem.path']: ' /home/jack/Gem'

++

Jack


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