[GEM-dev] No more AA

cyrille henry ch at chnry.net
Sat Nov 12 16:39:09 CET 2011


have you try other FSAA number than 8?

c

Le 12/11/2011 15:14, Jack a écrit :
> Hello,
>
> I can't activate FSAA here with :
> verbose( -1):GEM: ver: 0.93.git ddca887
> verbose( -1):GEM: compiled: Nov 11 2011
>
> On Pd 0.42.6
>
> Is there a problem on my configuration ?
> A small patch is attached.
>
>
>
> Here information from Gem :
>
> GEM information
> ---------------
> OpenGL info
> Vendor: NVIDIA Corporation
> Renderer: GeForce GT 555M/PCI/SSE2
> Version: 4.2.0 NVIDIA 285.05.09
> Extensions: GL_ARB_base_instance
> Extensions: GL_ARB_blend_func_extended
> Extensions: GL_ARB_color_buffer_float
> Extensions: GL_ARB_compatibility
> Extensions: GL_ARB_compressed_texture_pixel_storage
> Extensions: GL_ARB_conservative_depth
> Extensions: GL_ARB_copy_buffer
> Extensions: GL_ARB_depth_buffer_float
> Extensions: GL_ARB_depth_clamp
> Extensions: GL_ARB_depth_texture
> Extensions: GL_ARB_draw_buffers
> Extensions: GL_ARB_draw_buffers_blend
> Extensions: GL_ARB_draw_indirect
> Extensions: GL_ARB_draw_elements_base_vertex
> Extensions: GL_ARB_draw_instanced
> Extensions: GL_ARB_ES2_compatibility
> Extensions: GL_ARB_explicit_attrib_location
> Extensions: GL_ARB_fragment_coord_conventions
> Extensions: GL_ARB_fragment_program
> Extensions: GL_ARB_fragment_program_shadow
> Extensions: GL_ARB_fragment_shader
> Extensions: GL_ARB_framebuffer_object
> Extensions: GL_ARB_framebuffer_sRGB
> Extensions: GL_ARB_geometry_shader4
> Extensions: GL_ARB_get_program_binary
> Extensions: GL_ARB_gpu_shader5
> Extensions: GL_ARB_gpu_shader_fp64
> Extensions: GL_ARB_half_float_pixel
> Extensions: GL_ARB_half_float_vertex
> Extensions: GL_ARB_imaging
> Extensions: GL_ARB_instanced_arrays
> Extensions: GL_ARB_internalformat_query
> Extensions: GL_ARB_map_buffer_alignment
> Extensions: GL_ARB_map_buffer_range
> Extensions: GL_ARB_multisample
> Extensions: GL_ARB_multitexture
> Extensions: GL_ARB_occlusion_query
> Extensions: GL_ARB_occlusion_query2
> Extensions: GL_ARB_pixel_buffer_object
> Extensions: GL_ARB_point_parameters
> Extensions: GL_ARB_point_sprite
> Extensions: GL_ARB_provoking_vertex
> Extensions: GL_ARB_robustness
> Extensions: GL_ARB_sample_shading
> Extensions: GL_ARB_sampler_objects
> Extensions: GL_ARB_seamless_cube_map
> Extensions: GL_ARB_separate_shader_objects
> Extensions: GL_ARB_shader_atomic_counters
> Extensions: GL_ARB_shader_bit_encoding
> Extensions: GL_ARB_shader_image_load_store
> Extensions: GL_ARB_shader_objects
> Extensions: GL_ARB_shader_precision
> Extensions: GL_ARB_shader_subroutine
> Extensions: GL_ARB_shading_language_100
> Extensions: GL_ARB_shading_language_420pack
> Extensions: GL_ARB_shading_language_include
> Extensions: GL_ARB_shading_language_packing
> Extensions: GL_ARB_shadow
> Extensions: GL_ARB_sync
> Extensions: GL_ARB_tessellation_shader
> Extensions: GL_ARB_texture_border_clamp
> Extensions: GL_ARB_texture_buffer_object
> Extensions: GL_ARB_texture_buffer_object_rgb32
> Extensions: GL_ARB_texture_compression
> Extensions: GL_ARB_texture_compression_bptc
> Extensions: GL_ARB_texture_compression_rgtc
> Extensions: GL_ARB_texture_cube_map
> Extensions: GL_ARB_texture_cube_map_array
> Extensions: GL_ARB_texture_env_add
> Extensions: GL_ARB_texture_env_combine
> Extensions: GL_ARB_texture_env_crossbar
> Extensions: GL_ARB_texture_env_dot3
> Extensions: GL_ARB_texture_float
> Extensions: GL_ARB_texture_gather
> Extensions: GL_ARB_texture_mirrored_repeat
> Extensions: GL_ARB_texture_multisample
> Extensions: GL_ARB_texture_non_power_of_two
> Extensions: GL_ARB_texture_query_lod
> Extensions: GL_ARB_texture_rectangle
> Extensions: GL_ARB_texture_rg
> Extensions: GL_ARB_texture_rgb10_a2ui
> Extensions: GL_ARB_texture_storage
> Extensions: GL_ARB_texture_swizzle
> Extensions: GL_ARB_timer_query
> Extensions: GL_ARB_transform_feedback2
> Extensions: GL_ARB_transform_feedback3
> Extensions: GL_ARB_transform_feedback_instanced
> Extensions: GL_ARB_transpose_matrix
> Extensions: GL_ARB_uniform_buffer_object
> Extensions: GL_ARB_vertex_array_bgra
> Extensions: GL_ARB_vertex_array_object
> Extensions: GL_ARB_vertex_attrib_64bit
> Extensions: GL_ARB_vertex_buffer_object
> Extensions: GL_ARB_vertex_program
> Extensions: GL_ARB_vertex_shader
> Extensions: GL_ARB_vertex_type_2_10_10_10_rev
> Extensions: GL_ARB_viewport_array
> Extensions: GL_ARB_window_pos
> Extensions: GL_ATI_draw_buffers
> Extensions: GL_ATI_texture_float
> Extensions: GL_ATI_texture_mirror_once
> Extensions: GL_S3_s3tc
> Extensions: GL_EXT_texture_env_add
> Extensions: GL_EXT_abgr
> Extensions: GL_EXT_bgra
> Extensions: GL_EXT_bindable_uniform
> Extensions: GL_EXT_blend_color
> Extensions: GL_EXT_blend_equation_separate
> Extensions: GL_EXT_blend_func_separate
> Extensions: GL_EXT_blend_minmax
> Extensions: GL_EXT_blend_subtract
> Extensions: GL_EXT_compiled_vertex_array
> Extensions: GL_EXT_Cg_shader
> Extensions: GL_EXT_depth_bounds_test
> Extensions: GL_EXT_direct_state_access
> Extensions: GL_EXT_draw_buffers2
> Extensions: GL_EXT_draw_instanced
> Extensions: GL_EXT_draw_range_elements
> Extensions: GL_EXT_fog_coord
> Extensions: GL_EXT_framebuffer_blit
> Extensions: GL_EXT_framebuffer_multisample
> Extensions: GL_EXTX_framebuffer_mixed_formats
> Extensions: GL_EXT_framebuffer_object
> Extensions: GL_EXT_framebuffer_sRGB
> Extensions: GL_EXT_geometry_shader4
> Extensions: GL_EXT_gpu_program_parameters
> Extensions: GL_EXT_gpu_shader4
> Extensions: GL_EXT_multi_draw_arrays
> Extensions: GL_EXT_packed_depth_stencil
> Extensions: GL_EXT_packed_float
> Extensions: GL_EXT_packed_pixels
> Extensions: GL_EXT_pixel_buffer_object
> Extensions: GL_EXT_point_parameters
> Extensions: GL_EXT_provoking_vertex
> Extensions: GL_EXT_rescale_normal
> Extensions: GL_EXT_secondary_color
> Extensions: GL_EXT_separate_shader_objects
> Extensions: GL_EXT_separate_specular_color
> Extensions: GL_EXT_shader_image_load_store
> Extensions: GL_EXT_shadow_funcs
> Extensions: GL_EXT_stencil_two_side
> Extensions: GL_EXT_stencil_wrap
> Extensions: GL_EXT_texture3D
> Extensions: GL_EXT_texture_array
> Extensions: GL_EXT_texture_buffer_object
> Extensions: GL_EXT_texture_compression_dxt1
> Extensions: GL_EXT_texture_compression_latc
> Extensions: GL_EXT_texture_compression_rgtc
> Extensions: GL_EXT_texture_compression_s3tc
> Extensions: GL_EXT_texture_cube_map
> Extensions: GL_EXT_texture_edge_clamp
> Extensions: GL_EXT_texture_env_combine
> Extensions: GL_EXT_texture_env_dot3
> Extensions: GL_EXT_texture_filter_anisotropic
> Extensions: GL_EXT_texture_format_BGRA8888
> Extensions: GL_EXT_texture_integer
> Extensions: GL_EXT_texture_lod
> Extensions: GL_EXT_texture_lod_bias
> Extensions: GL_EXT_texture_mirror_clamp
> Extensions: GL_EXT_texture_object
> Extensions: GL_EXT_texture_shared_exponent
> Extensions: GL_EXT_texture_sRGB
> Extensions: GL_EXT_texture_sRGB_decode
> Extensions: GL_EXT_texture_storage
> Extensions: GL_EXT_texture_swizzle
> Extensions: GL_EXT_texture_type_2_10_10_10_REV
> Extensions: GL_EXT_timer_query
> Extensions: GL_EXT_transform_feedback2
> Extensions: GL_EXT_vertex_array
> Extensions: GL_EXT_vertex_array_bgra
> Extensions: GL_EXT_vertex_attrib_64bit
> Extensions: GL_EXT_x11_sync_object
> Extensions: GL_EXT_import_sync_object
> Extensions: GL_IBM_rasterpos_clip
> Extensions: GL_IBM_texture_mirrored_repeat
> Extensions: GL_KTX_buffer_region
> Extensions: GL_NV_alpha_test
> Extensions: GL_NV_blend_minmax
> Extensions: GL_NV_blend_square
> Extensions: GL_NV_complex_primitives
> Extensions: GL_NV_conditional_render
> Extensions: GL_NV_copy_depth_to_color
> Extensions: GL_NV_copy_image
> Extensions: GL_NV_depth_buffer_float
> Extensions: GL_NV_depth_clamp
> Extensions: GL_NV_explicit_multisample
> Extensions: GL_NV_fbo_color_attachments
> Extensions: GL_NV_fence
> Extensions: GL_NV_float_buffer
> Extensions: GL_NV_fog_distance
> Extensions: GL_NV_fragdepth
> Extensions: GL_NV_fragment_program
> Extensions: GL_NV_fragment_program_option
> Extensions: GL_NV_fragment_program2
> Extensions: GL_NV_framebuffer_multisample_coverage
> Extensions: GL_NV_geometry_shader4
> Extensions: GL_NV_gpu_program4
> Extensions: GL_NV_gpu_program4_1
> Extensions: GL_NV_gpu_program5
> Extensions: GL_NV_gpu_program_fp64
> Extensions: GL_NV_gpu_shader5
> Extensions: GL_NV_half_float
> Extensions: GL_NV_light_max_exponent
> Extensions: GL_NV_multisample_coverage
> Extensions: GL_NV_multisample_filter_hint
> Extensions: GL_NV_occlusion_query
> Extensions: GL_NV_packed_depth_stencil
> Extensions: GL_NV_parameter_buffer_object
> Extensions: GL_NV_parameter_buffer_object2
> Extensions: GL_NV_path_rendering
> Extensions: GL_NV_pixel_data_range
> Extensions: GL_NV_point_sprite
> Extensions: GL_NV_primitive_restart
> Extensions: GL_NV_register_combiners
> Extensions: GL_NV_register_combiners2
> Extensions: GL_NV_shader_atomic_counters
> Extensions: GL_NV_shader_buffer_load
> Extensions: GL_NV_texgen_reflection
> Extensions: GL_NV_texture_barrier
> Extensions: GL_NV_texture_compression_vtc
> Extensions: GL_NV_texture_env_combine4
> Extensions: GL_NV_texture_expand_normal
> Extensions: GL_NV_texture_lod_clamp
> Extensions: GL_NV_texture_multisample
> Extensions: GL_NV_texture_rectangle
> Extensions: GL_NV_texture_shader
> Extensions: GL_NV_texture_shader2
> Extensions: GL_NV_texture_shader3
> Extensions: GL_NV_transform_feedback
> Extensions: GL_NV_transform_feedback2
> Extensions: GL_NV_vdpau_interop
> Extensions: GL_NV_vertex_array_range
> Extensions: GL_NV_vertex_array_range2
> Extensions: GL_NV_vertex_attrib_integer_64bit
> Extensions: GL_NV_vertex_buffer_unified_memory
> Extensions: GL_NV_vertex_program
> Extensions: GL_NV_vertex_program1_1
> Extensions: GL_NV_vertex_program2
> Extensions: GL_NV_vertex_program2_option
> Extensions: GL_NV_vertex_program3
> Extensions: GL_NVX_conditional_render
> Extensions: GL_NVX_gpu_memory_info
> Extensions: GL_OES_depth24
> Extensions: GL_OES_depth32
> Extensions: GL_OES_depth_texture
> Extensions: GL_OES_element_index_uint
> Extensions: GL_OES_fbo_render_mipmap
> Extensions: GL_OES_get_program_binary
> Extensions: GL_OES_mapbuffer
> Extensions: GL_OES_packed_depth_stencil
> Extensions: GL_OES_rgb8_rgba8
> Extensions: GL_OES_standard_derivatives
> Extensions: GL_OES_texture_3D
> Extensions: GL_OES_texture_float
> Extensions: GL_OES_texture_float_linear
> Extensions: GL_OES_texture_half_float
> Extensions: GL_OES_texture_half_float_linear
> Extensions: GL_OES_texture_npot
> Extensions: GL_OES_vertex_array_object
> Extensions: GL_OES_vertex_half_float
> Extensions: GL_SGIS_generate_mipmap
> Extensions: GL_SGIS_texture_lod
> Extensions: GL_SGIX_depth_texture
> Extensions: GL_SGIX_shadow
> Extensions: GL_SUN_slice_accum
> ---------------
> window state: 1
> topmost: 0
> profile: 0
> buffer: 2
> stereo: 0
> full screen: 0
> width: 500, height 500
> offset: 0+0
> frame rate: 50.000000
> red: 8
> green: 8
> blue: 8
> max texture: 16384
> lighting 0
> rectangle texturing: 2
> direct yuv texturing: 0
>
> GemSettings
> -----------
> key ['gem.path']: ' /home/jack/Gem'
>
> ++
>
> Jack
>
>
>
>
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