[GEM-dev] No more AA

Jack jack at rybn.org
Sat Nov 12 16:45:31 CET 2011


Le 12/11/2011 16:39, cyrille henry a écrit :
> have you try other FSAA number than 8?
>
> c
>
> Le 12/11/2011 15:14, Jack a écrit :
>> Hello,
>>
>> I can't activate FSAA here with :
>> verbose( -1):GEM: ver: 0.93.git ddca887
>> verbose( -1):GEM: compiled: Nov 11 2011
>>
>> On Pd 0.42.6
>>
>> Is there a problem on my configuration ?
>> A small patch is attached.
>>
>>
>>
>> Here information from Gem :
>>
>> GEM information
>> ---------------
>> OpenGL info
>> Vendor: NVIDIA Corporation
>> Renderer: GeForce GT 555M/PCI/SSE2
>> Version: 4.2.0 NVIDIA 285.05.09
>> Extensions: GL_ARB_base_instance
>> Extensions: GL_ARB_blend_func_extended
>> Extensions: GL_ARB_color_buffer_float
>> Extensions: GL_ARB_compatibility
>> Extensions: GL_ARB_compressed_texture_pixel_storage
>> Extensions: GL_ARB_conservative_depth
>> Extensions: GL_ARB_copy_buffer
>> Extensions: GL_ARB_depth_buffer_float
>> Extensions: GL_ARB_depth_clamp
>> Extensions: GL_ARB_depth_texture
>> Extensions: GL_ARB_draw_buffers
>> Extensions: GL_ARB_draw_buffers_blend
>> Extensions: GL_ARB_draw_indirect
>> Extensions: GL_ARB_draw_elements_base_vertex
>> Extensions: GL_ARB_draw_instanced
>> Extensions: GL_ARB_ES2_compatibility
>> Extensions: GL_ARB_explicit_attrib_location
>> Extensions: GL_ARB_fragment_coord_conventions
>> Extensions: GL_ARB_fragment_program
>> Extensions: GL_ARB_fragment_program_shadow
>> Extensions: GL_ARB_fragment_shader
>> Extensions: GL_ARB_framebuffer_object
>> Extensions: GL_ARB_framebuffer_sRGB
>> Extensions: GL_ARB_geometry_shader4
>> Extensions: GL_ARB_get_program_binary
>> Extensions: GL_ARB_gpu_shader5
>> Extensions: GL_ARB_gpu_shader_fp64
>> Extensions: GL_ARB_half_float_pixel
>> Extensions: GL_ARB_half_float_vertex
>> Extensions: GL_ARB_imaging
>> Extensions: GL_ARB_instanced_arrays
>> Extensions: GL_ARB_internalformat_query
>> Extensions: GL_ARB_map_buffer_alignment
>> Extensions: GL_ARB_map_buffer_range
>> Extensions: GL_ARB_multisample
>> Extensions: GL_ARB_multitexture
>> Extensions: GL_ARB_occlusion_query
>> Extensions: GL_ARB_occlusion_query2
>> Extensions: GL_ARB_pixel_buffer_object
>> Extensions: GL_ARB_point_parameters
>> Extensions: GL_ARB_point_sprite
>> Extensions: GL_ARB_provoking_vertex
>> Extensions: GL_ARB_robustness
>> Extensions: GL_ARB_sample_shading
>> Extensions: GL_ARB_sampler_objects
>> Extensions: GL_ARB_seamless_cube_map
>> Extensions: GL_ARB_separate_shader_objects
>> Extensions: GL_ARB_shader_atomic_counters
>> Extensions: GL_ARB_shader_bit_encoding
>> Extensions: GL_ARB_shader_image_load_store
>> Extensions: GL_ARB_shader_objects
>> Extensions: GL_ARB_shader_precision
>> Extensions: GL_ARB_shader_subroutine
>> Extensions: GL_ARB_shading_language_100
>> Extensions: GL_ARB_shading_language_420pack
>> Extensions: GL_ARB_shading_language_include
>> Extensions: GL_ARB_shading_language_packing
>> Extensions: GL_ARB_shadow
>> Extensions: GL_ARB_sync
>> Extensions: GL_ARB_tessellation_shader
>> Extensions: GL_ARB_texture_border_clamp
>> Extensions: GL_ARB_texture_buffer_object
>> Extensions: GL_ARB_texture_buffer_object_rgb32
>> Extensions: GL_ARB_texture_compression
>> Extensions: GL_ARB_texture_compression_bptc
>> Extensions: GL_ARB_texture_compression_rgtc
>> Extensions: GL_ARB_texture_cube_map
>> Extensions: GL_ARB_texture_cube_map_array
>> Extensions: GL_ARB_texture_env_add
>> Extensions: GL_ARB_texture_env_combine
>> Extensions: GL_ARB_texture_env_crossbar
>> Extensions: GL_ARB_texture_env_dot3
>> Extensions: GL_ARB_texture_float
>> Extensions: GL_ARB_texture_gather
>> Extensions: GL_ARB_texture_mirrored_repeat
>> Extensions: GL_ARB_texture_multisample
>> Extensions: GL_ARB_texture_non_power_of_two
>> Extensions: GL_ARB_texture_query_lod
>> Extensions: GL_ARB_texture_rectangle
>> Extensions: GL_ARB_texture_rg
>> Extensions: GL_ARB_texture_rgb10_a2ui
>> Extensions: GL_ARB_texture_storage
>> Extensions: GL_ARB_texture_swizzle
>> Extensions: GL_ARB_timer_query
>> Extensions: GL_ARB_transform_feedback2
>> Extensions: GL_ARB_transform_feedback3
>> Extensions: GL_ARB_transform_feedback_instanced
>> Extensions: GL_ARB_transpose_matrix
>> Extensions: GL_ARB_uniform_buffer_object
>> Extensions: GL_ARB_vertex_array_bgra
>> Extensions: GL_ARB_vertex_array_object
>> Extensions: GL_ARB_vertex_attrib_64bit
>> Extensions: GL_ARB_vertex_buffer_object
>> Extensions: GL_ARB_vertex_program
>> Extensions: GL_ARB_vertex_shader
>> Extensions: GL_ARB_vertex_type_2_10_10_10_rev
>> Extensions: GL_ARB_viewport_array
>> Extensions: GL_ARB_window_pos
>> Extensions: GL_ATI_draw_buffers
>> Extensions: GL_ATI_texture_float
>> Extensions: GL_ATI_texture_mirror_once
>> Extensions: GL_S3_s3tc
>> Extensions: GL_EXT_texture_env_add
>> Extensions: GL_EXT_abgr
>> Extensions: GL_EXT_bgra
>> Extensions: GL_EXT_bindable_uniform
>> Extensions: GL_EXT_blend_color
>> Extensions: GL_EXT_blend_equation_separate
>> Extensions: GL_EXT_blend_func_separate
>> Extensions: GL_EXT_blend_minmax
>> Extensions: GL_EXT_blend_subtract
>> Extensions: GL_EXT_compiled_vertex_array
>> Extensions: GL_EXT_Cg_shader
>> Extensions: GL_EXT_depth_bounds_test
>> Extensions: GL_EXT_direct_state_access
>> Extensions: GL_EXT_draw_buffers2
>> Extensions: GL_EXT_draw_instanced
>> Extensions: GL_EXT_draw_range_elements
>> Extensions: GL_EXT_fog_coord
>> Extensions: GL_EXT_framebuffer_blit
>> Extensions: GL_EXT_framebuffer_multisample
>> Extensions: GL_EXTX_framebuffer_mixed_formats
>> Extensions: GL_EXT_framebuffer_object
>> Extensions: GL_EXT_framebuffer_sRGB
>> Extensions: GL_EXT_geometry_shader4
>> Extensions: GL_EXT_gpu_program_parameters
>> Extensions: GL_EXT_gpu_shader4
>> Extensions: GL_EXT_multi_draw_arrays
>> Extensions: GL_EXT_packed_depth_stencil
>> Extensions: GL_EXT_packed_float
>> Extensions: GL_EXT_packed_pixels
>> Extensions: GL_EXT_pixel_buffer_object
>> Extensions: GL_EXT_point_parameters
>> Extensions: GL_EXT_provoking_vertex
>> Extensions: GL_EXT_rescale_normal
>> Extensions: GL_EXT_secondary_color
>> Extensions: GL_EXT_separate_shader_objects
>> Extensions: GL_EXT_separate_specular_color
>> Extensions: GL_EXT_shader_image_load_store
>> Extensions: GL_EXT_shadow_funcs
>> Extensions: GL_EXT_stencil_two_side
>> Extensions: GL_EXT_stencil_wrap
>> Extensions: GL_EXT_texture3D
>> Extensions: GL_EXT_texture_array
>> Extensions: GL_EXT_texture_buffer_object
>> Extensions: GL_EXT_texture_compression_dxt1
>> Extensions: GL_EXT_texture_compression_latc
>> Extensions: GL_EXT_texture_compression_rgtc
>> Extensions: GL_EXT_texture_compression_s3tc
>> Extensions: GL_EXT_texture_cube_map
>> Extensions: GL_EXT_texture_edge_clamp
>> Extensions: GL_EXT_texture_env_combine
>> Extensions: GL_EXT_texture_env_dot3
>> Extensions: GL_EXT_texture_filter_anisotropic
>> Extensions: GL_EXT_texture_format_BGRA8888
>> Extensions: GL_EXT_texture_integer
>> Extensions: GL_EXT_texture_lod
>> Extensions: GL_EXT_texture_lod_bias
>> Extensions: GL_EXT_texture_mirror_clamp
>> Extensions: GL_EXT_texture_object
>> Extensions: GL_EXT_texture_shared_exponent
>> Extensions: GL_EXT_texture_sRGB
>> Extensions: GL_EXT_texture_sRGB_decode
>> Extensions: GL_EXT_texture_storage
>> Extensions: GL_EXT_texture_swizzle
>> Extensions: GL_EXT_texture_type_2_10_10_10_REV
>> Extensions: GL_EXT_timer_query
>> Extensions: GL_EXT_transform_feedback2
>> Extensions: GL_EXT_vertex_array
>> Extensions: GL_EXT_vertex_array_bgra
>> Extensions: GL_EXT_vertex_attrib_64bit
>> Extensions: GL_EXT_x11_sync_object
>> Extensions: GL_EXT_import_sync_object
>> Extensions: GL_IBM_rasterpos_clip
>> Extensions: GL_IBM_texture_mirrored_repeat
>> Extensions: GL_KTX_buffer_region
>> Extensions: GL_NV_alpha_test
>> Extensions: GL_NV_blend_minmax
>> Extensions: GL_NV_blend_square
>> Extensions: GL_NV_complex_primitives
>> Extensions: GL_NV_conditional_render
>> Extensions: GL_NV_copy_depth_to_color
>> Extensions: GL_NV_copy_image
>> Extensions: GL_NV_depth_buffer_float
>> Extensions: GL_NV_depth_clamp
>> Extensions: GL_NV_explicit_multisample
>> Extensions: GL_NV_fbo_color_attachments
>> Extensions: GL_NV_fence
>> Extensions: GL_NV_float_buffer
>> Extensions: GL_NV_fog_distance
>> Extensions: GL_NV_fragdepth
>> Extensions: GL_NV_fragment_program
>> Extensions: GL_NV_fragment_program_option
>> Extensions: GL_NV_fragment_program2
>> Extensions: GL_NV_framebuffer_multisample_coverage
>> Extensions: GL_NV_geometry_shader4
>> Extensions: GL_NV_gpu_program4
>> Extensions: GL_NV_gpu_program4_1
>> Extensions: GL_NV_gpu_program5
>> Extensions: GL_NV_gpu_program_fp64
>> Extensions: GL_NV_gpu_shader5
>> Extensions: GL_NV_half_float
>> Extensions: GL_NV_light_max_exponent
>> Extensions: GL_NV_multisample_coverage
>> Extensions: GL_NV_multisample_filter_hint
>> Extensions: GL_NV_occlusion_query
>> Extensions: GL_NV_packed_depth_stencil
>> Extensions: GL_NV_parameter_buffer_object
>> Extensions: GL_NV_parameter_buffer_object2
>> Extensions: GL_NV_path_rendering
>> Extensions: GL_NV_pixel_data_range
>> Extensions: GL_NV_point_sprite
>> Extensions: GL_NV_primitive_restart
>> Extensions: GL_NV_register_combiners
>> Extensions: GL_NV_register_combiners2
>> Extensions: GL_NV_shader_atomic_counters
>> Extensions: GL_NV_shader_buffer_load
>> Extensions: GL_NV_texgen_reflection
>> Extensions: GL_NV_texture_barrier
>> Extensions: GL_NV_texture_compression_vtc
>> Extensions: GL_NV_texture_env_combine4
>> Extensions: GL_NV_texture_expand_normal
>> Extensions: GL_NV_texture_lod_clamp
>> Extensions: GL_NV_texture_multisample
>> Extensions: GL_NV_texture_rectangle
>> Extensions: GL_NV_texture_shader
>> Extensions: GL_NV_texture_shader2
>> Extensions: GL_NV_texture_shader3
>> Extensions: GL_NV_transform_feedback
>> Extensions: GL_NV_transform_feedback2
>> Extensions: GL_NV_vdpau_interop
>> Extensions: GL_NV_vertex_array_range
>> Extensions: GL_NV_vertex_array_range2
>> Extensions: GL_NV_vertex_attrib_integer_64bit
>> Extensions: GL_NV_vertex_buffer_unified_memory
>> Extensions: GL_NV_vertex_program
>> Extensions: GL_NV_vertex_program1_1
>> Extensions: GL_NV_vertex_program2
>> Extensions: GL_NV_vertex_program2_option
>> Extensions: GL_NV_vertex_program3
>> Extensions: GL_NVX_conditional_render
>> Extensions: GL_NVX_gpu_memory_info
>> Extensions: GL_OES_depth24
>> Extensions: GL_OES_depth32
>> Extensions: GL_OES_depth_texture
>> Extensions: GL_OES_element_index_uint
>> Extensions: GL_OES_fbo_render_mipmap
>> Extensions: GL_OES_get_program_binary
>> Extensions: GL_OES_mapbuffer
>> Extensions: GL_OES_packed_depth_stencil
>> Extensions: GL_OES_rgb8_rgba8
>> Extensions: GL_OES_standard_derivatives
>> Extensions: GL_OES_texture_3D
>> Extensions: GL_OES_texture_float
>> Extensions: GL_OES_texture_float_linear
>> Extensions: GL_OES_texture_half_float
>> Extensions: GL_OES_texture_half_float_linear
>> Extensions: GL_OES_texture_npot
>> Extensions: GL_OES_vertex_array_object
>> Extensions: GL_OES_vertex_half_float
>> Extensions: GL_SGIS_generate_mipmap
>> Extensions: GL_SGIS_texture_lod
>> Extensions: GL_SGIX_depth_texture
>> Extensions: GL_SGIX_shadow
>> Extensions: GL_SUN_slice_accum
>> ---------------
>> window state: 1
>> topmost: 0
>> profile: 0
>> buffer: 2
>> stereo: 0
>> full screen: 0
>> width: 500, height 500
>> offset: 0+0
>> frame rate: 50.000000
>> red: 8
>> green: 8
>> blue: 8
>> max texture: 16384
>> lighting 0
>> rectangle texturing: 2
>> direct yuv texturing: 0
>>
>> GemSettings
>> -----------
>> key ['gem.path']: ' /home/jack/Gem'
>>
>> ++
>>
>> Jack
>>
>>
>>
>>
>> _______________________________________________
>> GEM-dev mailing list
>> GEM-dev at iem.at
>> http://lists.puredata.info/listinfo/gem-dev
>
> _______________________________________________
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> GEM-dev at iem.at
> http://lists.puredata.info/listinfo/gem-dev
Yes, I have and i still get the problem.
++

Jack





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