[GEM-dev] announce: assimp model loader

cyrille henry ch at chnry.net
Thu Jan 5 19:47:54 CET 2012


wow, cool.
I have no time to test for now, but this look promising.
thanks
c


Le 05/01/2012 19:35, IOhannes m zmoelnig a écrit :
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> i just pushed a changeset to sourceforge, that adds some possibilities
> to 3d model loading to Gem.
>
> first, model-loading is now factored out into plugins as well. the old
> .obj loader code has been ported into a new "gem_modelOBJ" plugin.
>
> then i tried to create another asset importer plugin based on assimp.
> the plugin is (not surprisingly) called "gem_modelASSIMP".
>
> assimp [1] should allow us to read a large number of 3d model formats
> (including dfx, 3ds, md5, blender, collada,...)
>
>
> what works:
> - - loading of models
> - - UV-textures
>
> what needs to be done:
> - - check for other texcoord generations.
> - - allow feedback on which textures should be loaded
> - - probably do the texture loading within the model-importer (on
> user-request)
> - - implement animations
> - - improve performance
>
> cudos to hans for bringing assimp to my attention.
>
> check and have fun (and report back any problems...)
>
> fg,asdr
> IOhannes
>
>
> [1] http://assimp.sourceforge.net
> there are also debian packages, and ubuntu (starting with precise(!))
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