[GEM-dev] Can't create object [pix_multitexture]

Jack jack at rybn.org
Sun Apr 22 17:01:30 CEST 2012


Le 22/04/2012 15:59, Jack a écrit :
> Le 22/04/2012 15:46, Jack a écrit :
>> Le 22/04/2012 15:36, Cyrille Henry a écrit :
>>> Le 22/04/2012 15:27, Jack a écrit :
>>>
>>>>> yep, but i think it's easier to use display list and text /text3d
>>>>> object.
>>>> OK, but it would be nice to have a tool like this. VBO is faster than
>>>> display list.
>>> really?
>>>
>>> c
>> The both are server side, but with VBO you can update value for one
>> vertex (that's why it is faster than display list).
>> But i have to admit this is not important for my font problem, i will
>> not get gain in term of performance :)
>> ++
>>
>> Jack
>>
>>
> So you are right, it will be simpler with display list, i give it a try
> today.
> Thanx.
> ++
>
> Jack
>
>
>
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So here a base.
++

Jack


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