[GEM-dev] 2 gemwin with a switch
Cyrille Henry
ch at chnry.net
Thu Feb 28 21:35:09 CET 2013
Le 28/02/2013 21:29, Elektro Moon a écrit :
> Cyrille,
>
> I am totally aware of this limitation. What I thought, if I closed the first Gem window before opening the second from the 2nd patch, it would have worked. No luck.
nope, all gemhead render in the only gemwindows.
> If I open 2 pd, can I send bang from one PD to the other pd as well?
yes, use netsend / netreceive.
cheers
c
>
> Thanks for your advice!
>
> Popesz
>
> On Thu, Feb 28, 2013 at 9:23 PM, Cyrille Henry <ch at chnry.net <mailto:ch at chnry.net>> wrote:
>
> hello,
> gem is not able to create 2 gem window.
> all gemwin object control the same window.
> that a known limitation.
>
> when creating "gemwin 1" you just ask for 1fps, so it look slow.
>
> you can use 2 pd if you wish 2 gem windows.
>
> cheers
> c
>
>
> Le 28/02/2013 21:10, Elektro Moon a écrit :
>
> Gents,
>
> I would like to control 2 patches with 2 separate Gemwins, where with one bang from a [send] object I create from 1 patch a gemwin while destroying the other Gemwin in the other patch.
> For some reason the processor is extremely slow when I add to gemwin a numeric sign like [gemwin 1] and [gemwin 2]. If I do not indicate gemwin any way, the sender switches off both gemwin at once or printing that Gem window is already created.
> What is the right solution?
>
> Thanks in advance:
>
> Popesz
>
>
> /
> /
>
>
>
>
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