[GEM-dev] 2 gemwin with a switch

Cyrille Henry ch at chnry.net
Thu Feb 28 21:35:09 CET 2013



Le 28/02/2013 21:29, Elektro Moon a écrit :
> Cyrille,
>
> I am totally aware of this limitation. What I thought, if I closed the first Gem window before opening the second from the 2nd patch, it would have worked. No luck.
nope, all gemhead render in the only gemwindows.

> If I open 2 pd, can I send bang from one PD to the other pd as well?
yes, use netsend / netreceive.

cheers
c

>
> Thanks for your advice!
>
> Popesz
>
> On Thu, Feb 28, 2013 at 9:23 PM, Cyrille Henry <ch at chnry.net <mailto:ch at chnry.net>> wrote:
>
>     hello,
>     gem is not able to create 2 gem window.
>     all gemwin object control the same window.
>     that a known limitation.
>
>     when creating "gemwin 1" you just ask for 1fps, so it look slow.
>
>     you can use 2 pd if you wish 2 gem windows.
>
>     cheers
>     c
>
>
>     Le 28/02/2013 21:10, Elektro Moon a écrit :
>
>         Gents,
>
>         I would like to control 2 patches with 2 separate Gemwins, where with one bang from a [send] object I create from 1 patch a gemwin while destroying the other Gemwin in the other patch.
>         For some reason the processor is extremely slow when I add to gemwin a numeric sign like [gemwin 1] and [gemwin 2]. If I do not indicate gemwin any way, the sender switches off both gemwin at once or printing that Gem window is already created.
>         What is the right solution?
>
>         Thanks in advance:
>
>         Popesz
>
>
> /
> /
>
>
>
>
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