[GEM-dev] [pix_buffer] crash Pd on Windows

Max abonnements at revolwear.com
Sun May 5 16:51:51 CEST 2013


AFAIK it isn't a windows problem but the problem is that you have not enough ram on the windows machine.
I've reported this 2012-02-25

https://sourceforge.net/p/pd-gem/bugs/180/


Am 05.05.2013 um 16:24 schrieb Jack <jack at rybn.org>:

> Hello,
> 
> [pix_buffer] seems to crash Pd with Windows when the number of image
> loaded by [pix_buffer_write] is > 2412.
> 
> I tested this with four configurations :
> 
> A MSI with 8 Go of RAM and Windows 8 (64 bits)
> Pd-extended 0.43.4
> 
> A MacPro with 3 Go of RAM and Windows 7 (32 bits)
> Pd-extended 0.43.4
> 
> A MSI with 8 Go of RAM and Ubuntu13.04 (64 bits)
> Pd 0.44.3 (with Gem ver: 0.93.git 374f713)
> 
> A MacBookPro MacOSX.6
> Pd-extended 0.43.4
> 
> 
> All works fine under MacBookPro with MacOSX and MSI with Ubuntu, but pd
> crash on Windows when the number of image loaded by [pix_buffer_write]
> is > 2412.
> 
> The patch contains a [pix_buffer test 10000].
> 
> If i create and send the message [allocate 640 480 4( to this
> [pix_buffer test 10000], on Windows i get in the console 'out of
> memory!', this is not the case under Ubuntu (not tested under MacOSX).
> 
> 
> I just want to use the abstraction [pix_buffer_filmopen] which use
> [pix_buffer] under Windows but it is impossible with a (not so) long
> movie (around 7200 frames, .mov, codec photoJPEG)... This movie is read
> fine until the end with [pix_film] under Windows.
> 
> If someone can help me to solve this problem, it would be very nice.
> Thanx.
> ++
> 
> Jack
> 
> 
> 
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