[GEM-dev] [pix_buffer] crash Pd on Windows

Jack jack at rybn.org
Sun May 5 20:11:42 CEST 2013


Le 05/05/2013 19:03, IOhannes zmölnig a écrit :
> On 05/05/2013 06:38 PM, Jack wrote:
>> 480x360x4x7300=5045760000 bytes.
>> It should be enough because there is 6.4 Go free on my Windows system
>> (64 bits).
>
> well, there is no native 64bit binary of Gem for w32 (nor of Pd afaik).
> so you are running an application with 32bit pointers, which cannot
> address more than 4GByte.
Arghhh ! :)
Now i understand Max about the problem of memory on Windows.
>
>> Or I miss something ?
>> On the same computer, but under Ubuntu 13.04 (64 bits) it works fine...
>> So, is it a memory problem under Windows ?
>
> on linux we have a native 64bit binary of pd/Gem, which has 64bit
> pointers, capable of addressing ...sufficient memory :-)
Yep, seems the same on MacOSX.
>
>
> afaik, there is a 64bit build machine setup somewhere by max, but the
> PdLab page states "help wanted".
Too complex for me and i have not enough time. I will reduce the
resolution of the movie on Windows.
Thanx for the explaination.
++

Jack


>
> gfmasdr
> IOhannes
>
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