[GEM-dev] help with glsl abstractions

Jack jack at rybn.org
Fri Aug 30 18:14:56 CEST 2013


Le 30/08/2013 01:51, Antoine Villeret a écrit :
> good job !
Thanx.
> could be very useful !
Yes, I hope.
> I have some too (to replace pix_movement for example)
Cool, everybody is welcome ;)
> what is your working repo ?

Hello Antoine,

It is not ready yet.
I am totaly beginner in git/repository.
IOhannes tell me to fork the Gem repo and to make a pull-request via Github.
I don't know how to do that for now, so I will do it soon...
++

Jack


>
> +
> a
>
> --
> do it yourself                     
> http://antoine.villeret.free.fr
>
>
> 2013/8/28 Jack <jack at rybn.org <mailto:jack at rybn.org>>
>
>
> Le 26/07/2013 14:03, IOhannes m zmölnig a écrit :
> > On 07/26/13 11:44, Jack wrote:
> >> Hello,
> >>
> >> I would like to create GLSL abstractions in the help directory, which
> >> would replace pix_ objects when possible. The name would start with
> >> glsl_ instead of pix_.
>
> > sound good.
>
> >> Is there any objection against this ?
>
> > no.
>
> >> If not, i would like to have acces to the git repository with write
> >> access. Is that possible ?
>
> > wouldn't it be easier if you just forked the repository, and made a
> > pull-request via github?
> > i really love the decentralized aspect of git.
>
>
> > mgfd.gasda
> > IOhannes
>
>
>
>
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> > GEM-dev at iem.at <mailto:GEM-dev at iem.at>
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>
>
> I started to make seven abstractions glsl_*.
> I would like to be sure, with the example attached, if i am on the
> right path.
> Comments are welcome.
> ++
>
> Jack
>
>
>
>
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