[GEM-dev] GEM-dev Digest, Vol 78, Issue 4

sonia yuditskaya marysghost at gmail.com
Fri Feb 28 01:20:49 CET 2014


Yes Dan,
THANK YOU!


Sofy Yuditskaya
s~ <http://yuditskaya.com>



On Thu, Feb 27, 2014 at 7:16 PM, Dan Wilcox <danomatika at gmail.com> wrote:

> Hah. This is *very* early to try using it. You're gonna have to give me
> time ...
>
>
> On Thu, Feb 27, 2014 at 7:02 PM, me.grimm <megrimm at gmail.com> wrote:
>
>> hey dan
>>
>>
>> >>videos were being loaded but I couldn't see if anything was happening
>>
>> yeah i compiled your code with the same outcome just so you are aware.
>>
>> its pretty awesome your doing this BTW... much needed!
>>
>> m
>>
>>
>>
>> On Thu, Feb 27, 2014 at 11:49 AM, Dan Wilcox <danomatika at gmail.com>wrote:
>>
>>> Ah ok. That makes sense. I might add that info to the read me (unless I
>>> missed it).
>>>
>>> From the post messages, videos were being loaded but I couldn't see if
>>> anything was happening. Will try that later tonight.
>>>
>>> add "./abstractions" to your path. [gemwin] is moving to an
>>>> abstraction-implementation with the various window-api specific
>>>> objects as backends; they should create a complete rendering context
>>>> just fine, but won't do any setting up in openGL-land (which is all
>>>> done by the abstraction).
>>>>
>>>> fgmasdr
>>>> IOhannes
>>>>
>>>
>>> --
>>> Dan Wilcox
>>> danomatika.com
>>> robotcowboy.com
>>>
>>> _______________________________________________
>>> GEM-dev mailing list
>>> GEM-dev at iem.at
>>> http://lists.puredata.info/listinfo/gem-dev
>>>
>>>
>>
>>
>> --
>> ____________________
>> m.e.grimm | m.f.a | ed.m.
>> megrimm at gmail.com
>> _________________________________
>>
>
>
>
> --
> Dan Wilcox
> danomatika.com
> robotcowboy.com
>
> _______________________________________________
> GEM-dev mailing list
> GEM-dev at iem.at
> http://lists.puredata.info/listinfo/gem-dev
>
>
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