[GEM-dev] anti-aliased [text3d]

Cyrille Henry ch at chnry.net
Thu Apr 17 16:46:42 CEST 2014


i don't think linux intel driver do have FSAA.
if so, then a feature request should be filed in order to have fsaa in gem with intel card.

about egregore, i tried lot's of thing in order to improve rendering whatever hardware used.
finally, i choose not to use hardware FSAA.
since only line are rendered using a framebuffer, the patch render 2 time the same set of data with different line size properties. since the datas already are in the gpu, rendering a 2nd time the same lines is very fast.

c

Le 17/04/2014 23:36, puredata at 11h11.com a écrit :
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> About FSAA, does it works with Intel HD 4000 on Ubuntu 12.04 for anyone. I have no luck sending FSAA 2,4,6,8. Interestingly is the fact that egregore (the patch from chdh) have antialiasing (with the same setup). I think they use an opengl call (gemvertexbuffer?).
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