[GEM-dev] [pd-gem:bugs] #224 [pix_multitexture] crashes when destroyed after window creation
"IOhannes m zmölnig"
zmoelnig at users.sf.net
Thu Aug 28 13:48:38 CEST 2014
another backtrace (by antoine):
http://pastebin.com/aZiaiEXb
---
** [bugs:#224] [pix_multitexture] crashes when destroyed after window creation**
**Status:** open
**OS:** any
**Release:** 0.93-git
**Labels:** linux crash pix_multitexture
**Created:** Tue Jun 24, 2014 02:29 PM UTC by Anonymous
**Last Updated:** Thu Aug 28, 2014 11:47 AM UTC
**Owner:** IOhannes m zmölnig
this has been tested on 2 different linux (ubuntu 14.04) computers, 1 using an intel HD 4000 GPU, the other a NVIDIA GeForce9650GT.
to reproduce:
- open `[pix_multitexture]` help file
- create the Gem rendering window
- check that some images are loaded
- Then delete pix_multitexture.
- -> *pd **crashes** with a coredump*
gdb backtrace:
~~~~~~~
#0 0x000000000046ff80 in inlet_free ()
#1 0x00007ffff4196fa1 in pix_multitexture::~pix_multitexture (this=0xc55860,
__in_chrg=<optimized out>) at pix_multitexture.cpp:72
#2 0x00007ffff4196ff9 in pix_multitexture::~pix_multitexture (this=0xc55860,
__in_chrg=<optimized out>) at pix_multitexture.cpp:76
#3 0x000000000046d0f9 in pd_free ()
#4 0x000000000041723d in glist_delete ()
#5 0x000000000044e4ae in canvas_doclear ()
#6 0x00000000004531fd in canvas_cut ()
#7 0x000000000046f065 in pd_typedmess ()
#8 0x000000000046ee0b in pd_typedmess ()
#9 0x00000000004788bc in binbuf_eval ()
#10 0x000000000048295c in socketreceiver_read ()
#11 0x0000000000481d0d in sys_domicrosleep.constprop ()
#12 0x000000000047ec6d in m_mainloop ()
#13 0x00007ffff6df5ec5 in __libc_start_main (main=0x4118f0 <main>, argc=1,
argv=0x7fffffffdf78, init=<optimized out>, fini=<optimized out>,
rtld_fini=<optimized out>, stack_end=0x7fffffffdf68) at libc-start.c:287
#14 0x000000000041191e in _start ()
~~~~~~~
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